reorganize CreateEffectWarhead.GetImpactType(World world, CPos cell, WPos pos)

This commit is contained in:
atlimit8
2015-11-04 18:57:03 -06:00
parent ea2defdbc1
commit def564e97c

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@@ -43,19 +43,15 @@ namespace OpenRA.Mods.Common.Warheads
var airMargin = new WDist(128);
var dat = world.Map.DistanceAboveTerrain(pos);
var isAir = dat.Length > airMargin.Length;
var isWater = dat.Length <= 0 && world.Map.GetTerrainInfo(cell).IsWater;
var isDirectHit = GetDirectHit(world, cell, pos);
if (isAir && !isDirectHit)
return ImpactType.Air;
else if (isWater && !isDirectHit)
return ImpactType.Water;
else if (isAir && isDirectHit)
return ImpactType.AirHit;
else if (isWater && isDirectHit)
return ImpactType.WaterHit;
else if (isDirectHit)
if (dat.Length > airMargin.Length)
return isDirectHit ? ImpactType.AirHit : ImpactType.Air;
if (dat.Length <= 0 && world.Map.GetTerrainInfo(cell).IsWater)
return isDirectHit ? ImpactType.WaterHit : ImpactType.Water;
if (isDirectHit)
return ImpactType.GroundHit;
return ImpactType.Ground;