lint check player palette reference

and tell which actor is affected when a problem is found
This commit is contained in:
Matthias Mailänder
2015-09-19 20:25:46 +02:00
parent 3e0330ab8b
commit defba7aece
22 changed files with 110 additions and 40 deletions

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@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Traits
[PaletteReference] public readonly string Palette = null;
[Desc("Custom PlayerColorPalette: BaseName")]
public readonly string PlayerPalette = "player";
[PaletteReference(true)] public readonly string PlayerPalette = "player";
[Desc("Change the sprite image size.")]
public readonly float Scale = 1f;

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@@ -23,7 +23,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly WVec Offset = WVec.Zero;
[Desc("Custom palette name")]
[PaletteReference] public readonly string Palette = null;
[PaletteReference("IsPlayerPalette")] public readonly string Palette = null;
[Desc("Custom palette is a player palette BaseName")]
public readonly bool IsPlayerPalette = false;

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@@ -20,7 +20,7 @@ namespace OpenRA.Mods.Common.Traits
[SequenceReference] public readonly string Sequence = "active";
[Desc("Custom palette name")]
[PaletteReference] public readonly string Palette = null;
[PaletteReference("IsPlayerPalette")] public readonly string Palette = null;
[Desc("Custom palette is a player palette BaseName")]
public readonly bool IsPlayerPalette = false;

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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Traits
[SequenceReference(null, true)] public readonly string DeathSequence = "die";
[Desc("The palette used for `DeathSequence`.")]
public readonly string DeathSequencePalette = "player";
[PaletteReference("DeathPaletteIsPlayerPalette")] public readonly string DeathSequencePalette = "player";
[Desc("Custom death animation palette is a player palette BaseName")]
public readonly bool DeathPaletteIsPlayerPalette = true;
@@ -36,7 +36,7 @@ namespace OpenRA.Mods.Common.Traits
[SequenceReference] public readonly string CrushedSequence = null;
[Desc("The palette used for `CrushedSequence`.")]
public readonly string CrushedSequencePalette = "effect";
[PaletteReference("CrushedPaletteIsPlayerPalette")] public readonly string CrushedSequencePalette = "effect";
[Desc("Custom crushed animation palette is a player palette BaseName")]
public readonly bool CrushedPaletteIsPlayerPalette = false;

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@@ -24,7 +24,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly WVec Offset = WVec.Zero;
[Desc("Custom palette name")]
public readonly string Palette = null;
[PaletteReference("IsPlayerPalette")] public readonly string Palette = null;
[Desc("Custom palette is a player palette BaseName")]
public readonly bool IsPlayerPalette = false;

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@@ -29,7 +29,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly WVec Offset = WVec.Zero;
[Desc("Custom palette name")]
public readonly string Palette = null;
[PaletteReference("IsPlayerPalette")] public readonly string Palette = null;
[Desc("Custom palette is a player palette BaseName")]
public readonly bool IsPlayerPalette = false;

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@@ -26,7 +26,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly WVec Offset = WVec.Zero;
[Desc("Custom palette name")]
[PaletteReference] public readonly string Palette = null;
[PaletteReference("IsPlayerPalette")] public readonly string Palette = null;
[Desc("Custom palette is a player palette BaseName")]
public readonly bool IsPlayerPalette = false;

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@@ -25,7 +25,7 @@ namespace OpenRA.Mods.Common.Traits
public readonly WVec Offset = WVec.Zero;
[Desc("Custom palette name")]
public readonly string Palette = null;
[PaletteReference("IsPlayerPalette")] public readonly string Palette = null;
[Desc("Custom palette is a player palette BaseName")]
public readonly bool IsPlayerPalette = false;