diff --git a/OpenRA.Game/Traits/TraitsInterfaces.cs b/OpenRA.Game/Traits/TraitsInterfaces.cs index eddedd868b..f95a53abcf 100644 --- a/OpenRA.Game/Traits/TraitsInterfaces.cs +++ b/OpenRA.Game/Traits/TraitsInterfaces.cs @@ -32,6 +32,7 @@ namespace OpenRA.Traits // depends on the order of pips in WorldRenderer.cs! public enum PipType { Transparent, Green, Yellow, Red, Gray }; public enum TagType { None, Fake, Primary }; + public enum Stance { Enemy, Neutral, Ally }; public interface ITick { void Tick(Actor self); } public interface IRender { IEnumerable Render(Actor self); }