From deffb10c81753924c89e39c11cba2e332a1dd025 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Fri, 19 Mar 2010 18:17:02 +1300 Subject: [PATCH] added Stance enum --- OpenRA.Game/Traits/TraitsInterfaces.cs | 1 + 1 file changed, 1 insertion(+) diff --git a/OpenRA.Game/Traits/TraitsInterfaces.cs b/OpenRA.Game/Traits/TraitsInterfaces.cs index eddedd868b..f95a53abcf 100644 --- a/OpenRA.Game/Traits/TraitsInterfaces.cs +++ b/OpenRA.Game/Traits/TraitsInterfaces.cs @@ -32,6 +32,7 @@ namespace OpenRA.Traits // depends on the order of pips in WorldRenderer.cs! public enum PipType { Transparent, Green, Yellow, Red, Gray }; public enum TagType { None, Fake, Primary }; + public enum Stance { Enemy, Neutral, Ally }; public interface ITick { void Tick(Actor self); } public interface IRender { IEnumerable Render(Actor self); }