From 02a9ef59205049209588580d190aaa84ba6706b4 Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sat, 19 Dec 2009 15:28:21 +1300 Subject: [PATCH] made it work again without aftermath --- OpenRa.Game/GameRules/Rules.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/OpenRa.Game/GameRules/Rules.cs b/OpenRa.Game/GameRules/Rules.cs index a61cff9937..fbe4c43523 100755 --- a/OpenRa.Game/GameRules/Rules.cs +++ b/OpenRa.Game/GameRules/Rules.cs @@ -48,7 +48,8 @@ namespace OpenRa.Game FieldLoader.Load(General, AllRules.GetSection("General")); Aftermath = new AftermathInfo(); - FieldLoader.Load(Aftermath, AllRules.GetSection("Aftermath")); + if (useAftermath) + FieldLoader.Load(Aftermath, AllRules.GetSection("Aftermath")); LoadCategories( "Building",