Load custom settings from settings.ini (reading from commandline currently doesn't work)

This commit is contained in:
Paul Chote
2010-01-02 02:19:53 -08:00
parent 0a7ffc8cc9
commit df1c49dacb
6 changed files with 57 additions and 48 deletions

View File

@@ -9,9 +9,8 @@ namespace OpenRa.FileFormats
static List<IFolder> mountedFolders = new List<IFolder>();
static List<IFolder> temporaryMounts = new List<IFolder>();
public static void MountDefault( bool useAftermath )
public static void MountDefaultPackages()
{
FileSystem.Mount( new Folder( "./" ) );
if( File.Exists( "main.mix" ) )
FileSystem.Mount( new Package( "main.mix" ) );
FileSystem.Mount( new Package( "redalert.mix" ) );
@@ -23,11 +22,12 @@ namespace OpenRa.FileFormats
FileSystem.Mount( new Package( "speech.mix" ) );
FileSystem.Mount( new Package( "allies.mix" ) );
FileSystem.Mount( new Package( "russian.mix" ) );
if( useAftermath )
{
FileSystem.Mount( new Package( "expand2.mix" ) );
FileSystem.Mount( new Package( "hires1.mix" ) );
}
}
public static void MountAftermathPackages()
{
FileSystem.Mount( new Package( "expand2.mix" ) );
FileSystem.Mount( new Package( "hires1.mix" ) );
}
public static void Mount(IFolder folder)

View File

@@ -22,6 +22,7 @@ namespace OpenRa.Game
public static WorldRenderer worldRenderer;
public static Controller controller;
public static Chrome chrome;
public static UserSettings Settings;
public static OrderManager orderManager;
@@ -41,11 +42,6 @@ namespace OpenRa.Game
public static BuildingInfluenceMap BuildingInfluence;
public static UnitInfluenceMap UnitInfluence;
public static string Replay;
public static string NetworkHost;
public static int NetworkPort;
public static bool skipMakeAnims = true;
static Renderer renderer;
@@ -121,13 +117,13 @@ namespace OpenRa.Game
ChangeMap(mapName);
if (Replay != "")
orderManager = new OrderManager(new IOrderSource[] { new ReplayOrderSource(Replay) });
if (Settings.Replay != "")
orderManager = new OrderManager(new IOrderSource[] { new ReplayOrderSource(Settings.Replay) });
else
{
var orderSources = (string.IsNullOrEmpty(NetworkHost))
var orderSources = (string.IsNullOrEmpty(Settings.NetworkHost))
? new IOrderSource[] { new LocalOrderSource() }
: new IOrderSource[] { new LocalOrderSource(), new NetworkOrderSource(new TcpClient(NetworkHost, NetworkPort)) };
: new IOrderSource[] { new LocalOrderSource(), new NetworkOrderSource(new TcpClient(Settings.NetworkHost, Settings.NetworkPort)) };
orderManager = new OrderManager(orderSources, "replay.rep");
}
}
@@ -149,7 +145,6 @@ namespace OpenRa.Game
}
static int lastTime = Environment.TickCount;
public static int timestep = 40;
public static void ResetTimer()
{
@@ -166,11 +161,11 @@ namespace OpenRa.Game
{
int t = Environment.TickCount;
int dt = t - lastTime;
if (dt >= timestep)
if (dt >= Settings.Timestep)
{
using (new PerfSample("tick_time"))
{
lastTime += timestep;
lastTime += Settings.Timestep;
UpdatePalette(world.Actors.SelectMany(
a => a.traits.WithInterface<IPaletteModifier>()));
orderManager.TickImmediate();

View File

@@ -10,8 +10,8 @@ namespace OpenRa.Game.GameRules
{
foreach( var x in ini )
{
var field = self.GetType().GetField( x.Key );
field.SetValue( self, GetValue( field.FieldType, x.Value ) );
var field = self.GetType().GetField( x.Key.Trim() );
field.SetValue( self, GetValue( field.FieldType, x.Value.Trim() ) );
}
}

View File

@@ -6,6 +6,8 @@ using System.Windows.Forms;
using OpenRa.FileFormats;
using OpenRa.Game.Graphics;
using OpenRa.Game.Orders;
using OpenRa.Game.GameRules;
namespace OpenRa.Game
{
@@ -16,34 +18,44 @@ namespace OpenRa.Game
static Size GetResolution(Settings settings)
{
var desktopResolution = Screen.PrimaryScreen.Bounds.Size;
if (Game.Settings.Width > 0 && Game.Settings.Height > 0)
{
desktopResolution.Width = Game.Settings.Width;
desktopResolution.Height = Game.Settings.Height;
}
return new Size(
settings.GetValue("width", desktopResolution.Width),
settings.GetValue("height", desktopResolution.Height));
desktopResolution.Width,
desktopResolution.Height);
}
[DllImport("user32")]
static extern int ShowCursor([MarshalAs(UnmanagedType.Bool)] bool visible);
public MainWindow(Settings settings)
{
FileSystem.Mount(new Folder("./"));
FormBorderStyle = FormBorderStyle.None;
BackColor = Color.Black;
StartPosition = FormStartPosition.Manual;
Location = Point.Empty;
Visible = true;
UiOverlay.ShowUnitDebug = settings.GetValue("udebug", false);
UiOverlay.ShowBuildDebug = settings.GetValue("bdebug", false);
WorldRenderer.ShowUnitPaths = settings.GetValue("pathdebug", false);
Game.timestep = settings.GetValue("rate", 40);
Game.Replay = settings.GetValue("replay", "");
Game.NetworkHost = settings.GetValue("host", "");
Game.NetworkPort = int.Parse(settings.GetValue("port", "0"));
// Load user settings
Game.Settings = new UserSettings();
try
{
IniFile SettingsRules = new IniFile(FileSystem.Open("settings.ini"));
FieldLoader.Load(Game.Settings, SettingsRules.GetSection("Settings"));
}
catch (FileNotFoundException) {}
var useAftermath = bool.Parse(settings.GetValue("aftermath", "false"));
Renderer.SheetSize = int.Parse(settings.GetValue("sheetsize", "512"));
UiOverlay.ShowUnitDebug = Game.Settings.UnitDebug;
UiOverlay.ShowBuildDebug = Game.Settings.BuildingDebug;
WorldRenderer.ShowUnitPaths = Game.Settings.PathDebug;
Renderer.SheetSize = Game.Settings.SheetSize;
while (!File.Exists("redalert.mix"))
{
@@ -53,15 +65,20 @@ namespace OpenRa.Game
Directory.SetCurrentDirectory("..");
}
FileSystem.MountDefault(useAftermath);
FileSystem.MountDefaultPackages();
bool windowed = !settings.GetValue("fullscreen", false);
if (Game.Settings.UseAftermath)
{
FileSystem.MountAftermathPackages();
}
bool windowed = !Game.Settings.Fullscreen;
renderer = new Renderer(this, GetResolution(settings), windowed);
var controller = new Controller(() => (Modifiers)(int)ModifierKeys); /* a bit of insane input routing */
Game.Initialize(settings.GetValue("map", "scm12ea.ini"), renderer, new int2(ClientSize),
settings.GetValue("player", 1), useAftermath, controller);
Game.Initialize(Game.Settings.Map, renderer, new int2(ClientSize),
Game.Settings.Player, Game.Settings.UseAftermath, controller);
ShowCursor(false);
Game.ResetTimer();

View File

@@ -92,6 +92,7 @@
<Compile Include="GameRules\GeneralInfo.cs" />
<Compile Include="GameRules\SupportPowerInfo.cs" />
<Compile Include="GameRules\TechTree.cs" />
<Compile Include="GameRules\UserSettings.cs" />
<Compile Include="GameRules\VoiceInfo.cs" />
<Compile Include="Effects\IEffect.cs" />
<Compile Include="Orders\IOrderSource.cs" />

View File

@@ -70,16 +70,12 @@ namespace SequenceEditor
{
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
FileSystem.MountDefaultPackages();
try
{
FileSystem.MountDefault( true );
}
catch( FileNotFoundException fnf )
{
if( fnf.FileName != "expand2.mix" )
throw new InvalidOperationException( "Unable to load MIX files" );
FileSystem.MountAftermathPackages();
}
catch( FileNotFoundException ){}
FileSystem.MountTemporary(new Package("temperat.mix"));