Fix player viewport saving for non-spectators.
This commit is contained in:
@@ -33,7 +33,7 @@ namespace OpenRA.Mods.Common.Traits
|
|||||||
// TODO: This won't make sense for MP saves
|
// TODO: This won't make sense for MP saves
|
||||||
var localPlayer = worldRenderer.World.LocalPlayer;
|
var localPlayer = worldRenderer.World.LocalPlayer;
|
||||||
if ((localPlayer != null && localPlayer.PlayerActor != self) ||
|
if ((localPlayer != null && localPlayer.PlayerActor != self) ||
|
||||||
self.Owner != self.World.Players.FirstOrDefault(p => p.IsBot))
|
(localPlayer == null && self.Owner != self.World.Players.FirstOrDefault(p => p.IsBot)))
|
||||||
return null;
|
return null;
|
||||||
|
|
||||||
var nodes = new List<MiniYamlNode>()
|
var nodes = new List<MiniYamlNode>()
|
||||||
|
|||||||
Reference in New Issue
Block a user