diff --git a/OpenRA.Game/OpenRA.Game.csproj b/OpenRA.Game/OpenRA.Game.csproj
index 81fea38a21..1b7466b8f1 100755
--- a/OpenRA.Game/OpenRA.Game.csproj
+++ b/OpenRA.Game/OpenRA.Game.csproj
@@ -132,7 +132,6 @@
-
@@ -182,7 +181,6 @@
-
@@ -264,5 +262,7 @@
-->
+
+
\ No newline at end of file
diff --git a/OpenRA.Game/Orders/UnitOrderGenerator.cs b/OpenRA.Game/Orders/UnitOrderGenerator.cs
index 9eaf47d474..f4e2a0016f 100644
--- a/OpenRA.Game/Orders/UnitOrderGenerator.cs
+++ b/OpenRA.Game/Orders/UnitOrderGenerator.cs
@@ -74,7 +74,8 @@ namespace OpenRA.Orders
{
var p = Game.controller.MousePosition;
var c = Order(world, p.ToInt2(), mi)
- .Select(o => CursorForOrderString(o.OrderString, o.Subject, o.TargetLocation))
+ .Select(o => o.Subject.traits.WithInterface()
+ .Select(pc => pc.CursorForOrderString(o.OrderString, o.Subject, o.TargetLocation)).FirstOrDefault(a => a != null))
.FirstOrDefault(a => a != null);
return c ??
@@ -83,42 +84,5 @@ namespace OpenRA.Orders
? "select" : "default");
}
}
-
- string CursorForOrderString(string s, Actor a, int2 location)
- {
- switch (s)
- {
- case "Attack": return "attack";
- case "Heal": return "heal";
- case "C4": return "c4";
- case "Move":
- if (a.traits.GetOrDefault().CanEnterCell(location))
- return "move";
- else
- return "move-blocked";
- case "DeployTransform":
- var depInfo = a.Info.Traits.Get();
- var transInfo = Rules.Info[depInfo.TransformsInto];
- if (transInfo.Traits.Contains())
- {
- var bi = transInfo.Traits.Get();
- if (!a.World.CanPlaceBuilding(depInfo.TransformsInto, bi, a.Location + new int2(depInfo.Offset[0], depInfo.Offset[1]), a))
- return "deploy-blocked";
- }
- return "deploy";
-
- case "Deploy": return "deploy";
- case "Enter": return "enter";
- case "EnterTransport": return "enter";
- case "Deliver": return "enter";
- case "Infiltrate": return "enter";
- case "Capture": return "capture";
- case "Harvest": return "attackmove";
- case "Steal" : return "enter";
- case "BeginMinefield": return "ability";
- default:
- return null;
- }
- }
}
}
diff --git a/OpenRA.Game/Traits/Mobile.cs b/OpenRA.Game/Traits/Mobile.cs
index c4cafa934f..034ff3d49f 100644
--- a/OpenRA.Game/Traits/Mobile.cs
+++ b/OpenRA.Game/Traits/Mobile.cs
@@ -37,7 +37,7 @@ namespace OpenRA.Traits
public virtual object Create(ActorInitializer init) { return new Mobile(init, this); }
}
- public class Mobile : IIssueOrder, IResolveOrder, IOccupySpace, IMove
+ public class Mobile : IIssueOrder, IResolveOrder, IOccupySpace, IMove, IProvideCursor
{
public readonly Actor self;
public readonly MobileInfo Info;
@@ -121,6 +121,14 @@ namespace OpenRA.Traits
}
}
}
+
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ if (s != "Move")
+ return null;
+
+ return (CanEnterCell(location)) ? "move" : "move-blocked";
+ }
public int2 TopLeft { get { return toCell; } }
diff --git a/OpenRA.Game/Traits/Production.cs b/OpenRA.Game/Traits/Production.cs
index d92397582e..5245c509fd 100755
--- a/OpenRA.Game/Traits/Production.cs
+++ b/OpenRA.Game/Traits/Production.cs
@@ -32,7 +32,7 @@ namespace OpenRA.Traits
public readonly string[] Produces = { };
}
- public class Production : IIssueOrder, IResolveOrder, ITags
+ public class Production : IIssueOrder, IResolveOrder, ITags, IProvideCursor
{
public virtual int2? CreationLocation( Actor self, ActorInfo producee )
{
@@ -108,7 +108,12 @@ namespace OpenRA.Traits
return new Order("Deploy", self);
return null;
}
-
+
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "Deploy") ? "deploy" : null;
+ }
+
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Deploy")
diff --git a/OpenRA.Game/Traits/TraitsInterfaces.cs b/OpenRA.Game/Traits/TraitsInterfaces.cs
index 0bf21dc4f0..54c88a7082 100644
--- a/OpenRA.Game/Traits/TraitsInterfaces.cs
+++ b/OpenRA.Game/Traits/TraitsInterfaces.cs
@@ -46,6 +46,7 @@ namespace OpenRA.Traits
public interface IRender { IEnumerable Render(Actor self); }
public interface IIssueOrder { Order IssueOrder( Actor self, int2 xy, MouseInput mi, Actor underCursor ); }
public interface IResolveOrder { void ResolveOrder(Actor self, Order order); }
+ public interface IProvideCursor { string CursorForOrderString(string s, Actor a, int2 location); }
public interface INotifySold { void Selling( Actor self ); void Sold( Actor self ); }
public interface INotifyDamage { void Damaged(Actor self, AttackInfo e); }
diff --git a/OpenRA.Mods.Aftermath/ChronoshiftDeploy.cs b/OpenRA.Mods.Aftermath/ChronoshiftDeploy.cs
index 5c357dba98..d739c2d206 100644
--- a/OpenRA.Mods.Aftermath/ChronoshiftDeploy.cs
+++ b/OpenRA.Mods.Aftermath/ChronoshiftDeploy.cs
@@ -32,7 +32,7 @@ namespace OpenRA.Mods.Aftermath
public readonly int ChargeTime = 120; // Seconds
}
- class ChronoshiftDeploy : IIssueOrder, IResolveOrder, ITick, IPips
+ class ChronoshiftDeploy : IIssueOrder, IResolveOrder, ITick, IPips, IProvideCursor
{
// Recharge logic
[Sync]
@@ -78,6 +78,11 @@ namespace OpenRA.Mods.Aftermath
}
}
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "Deploy") ? "deploy" : null;
+ }
+
// Display 5 pips indicating the current charge status
public IEnumerable GetPips(Actor self)
{
diff --git a/OpenRA.Game/Traits/Activities/TransformIntoActor.cs b/OpenRA.Mods.RA/Activities/TransformIntoActor.cs
similarity index 94%
rename from OpenRA.Game/Traits/Activities/TransformIntoActor.cs
rename to OpenRA.Mods.RA/Activities/TransformIntoActor.cs
index be5df15845..e30f733575 100644
--- a/OpenRA.Game/Traits/Activities/TransformIntoActor.cs
+++ b/OpenRA.Mods.RA/Activities/TransformIntoActor.cs
@@ -19,8 +19,9 @@
#endregion
using System;
+using OpenRA.Traits;
-namespace OpenRA.Traits.Activities
+namespace OpenRA.Mods.RA.Activities
{
class TransformIntoActor : IActivity
{
diff --git a/OpenRA.Mods.RA/AttackBase.cs b/OpenRA.Mods.RA/AttackBase.cs
index b2b38e77e4..040eba6e36 100755
--- a/OpenRA.Mods.RA/AttackBase.cs
+++ b/OpenRA.Mods.RA/AttackBase.cs
@@ -45,7 +45,7 @@ namespace OpenRA.Mods.RA
public virtual object Create(ActorInitializer init) { return new AttackBase(init.self); }
}
- public class AttackBase : IIssueOrder, IResolveOrder, ITick, IExplodeModifier
+ public class AttackBase : IIssueOrder, IResolveOrder, ITick, IExplodeModifier, IProvideCursor
{
[Sync] public Actor target;
@@ -253,6 +253,16 @@ namespace OpenRA.Mods.RA
target = null;
}
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ switch (s)
+ {
+ case "Attack": return "attack";
+ case "Heal": return "heal";
+ default: return null;
+ }
+ }
+
protected virtual void QueueAttack(Actor self, Order order)
{
/* todo: choose the appropriate weapon, when only one works against this target */
diff --git a/OpenRA.Mods.RA/C4Demolition.cs b/OpenRA.Mods.RA/C4Demolition.cs
index 410593a66c..e82232c00e 100644
--- a/OpenRA.Mods.RA/C4Demolition.cs
+++ b/OpenRA.Mods.RA/C4Demolition.cs
@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA
public readonly float C4Delay = 0;
}
- class C4Demolition : IIssueOrder, IResolveOrder
+ class C4Demolition : IIssueOrder, IResolveOrder, IProvideCursor
{
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
{
@@ -51,5 +51,10 @@ namespace OpenRA.Mods.RA
self.QueueActivity(new Move(self.Location, 0));
}
}
+
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "C4") ? "c4" : null;
+ }
}
}
diff --git a/OpenRA.Mods.RA/Cargo.cs b/OpenRA.Mods.RA/Cargo.cs
index 1dd5882de3..baa3b52851 100644
--- a/OpenRA.Mods.RA/Cargo.cs
+++ b/OpenRA.Mods.RA/Cargo.cs
@@ -32,7 +32,7 @@ namespace OpenRA.Mods.RA
public readonly int UnloadFacing = 0;
}
- public class Cargo : IPips, IIssueOrder, IResolveOrder
+ public class Cargo : IPips, IIssueOrder, IResolveOrder, IProvideCursor
{
List cargo = new List();
@@ -59,6 +59,11 @@ namespace OpenRA.Mods.RA
self.QueueActivity(new UnloadCargo());
}
}
+
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "Deploy") ? "deploy" : null;
+ }
public bool IsFull(Actor self)
{
diff --git a/OpenRA.Mods.RA/ConstructionYard.cs b/OpenRA.Mods.RA/ConstructionYard.cs
index 49116e0307..5d5de112a0 100755
--- a/OpenRA.Mods.RA/ConstructionYard.cs
+++ b/OpenRA.Mods.RA/ConstructionYard.cs
@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA
{
class ConstructionYardInfo : TraitInfo { }
- public class ConstructionYard : IIssueOrder, IResolveOrder
+ public class ConstructionYard : IIssueOrder, IResolveOrder, IProvideCursor
{
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
{
@@ -37,6 +37,11 @@ namespace OpenRA.Mods.RA
return null;
}
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "Deploy") ? "deploy" : null;
+ }
+
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Deploy")
diff --git a/OpenRA.Mods.RA/EngineerCapture.cs b/OpenRA.Mods.RA/EngineerCapture.cs
index c25f121008..da6a84cc8c 100644
--- a/OpenRA.Mods.RA/EngineerCapture.cs
+++ b/OpenRA.Mods.RA/EngineerCapture.cs
@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA
public readonly int EngineerDamage = 300;
}
- class EngineerCapture : IIssueOrder, IResolveOrder
+ class EngineerCapture : IIssueOrder, IResolveOrder, IProvideCursor
{
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
@@ -48,6 +48,12 @@ namespace OpenRA.Mods.RA
self, underCursor);
}
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "Infiltrate") ? "enter" :
+ (s == "Capture") ? "capture" : null;
+ }
+
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Infiltrate" || order.OrderString == "Capture")
diff --git a/OpenRA.Mods.RA/Harvester.cs b/OpenRA.Mods.RA/Harvester.cs
index 66f43baeda..e868972479 100755
--- a/OpenRA.Mods.RA/Harvester.cs
+++ b/OpenRA.Mods.RA/Harvester.cs
@@ -36,7 +36,7 @@ namespace OpenRA.Mods.RA
public object Create(ActorInitializer init) { return new Harvester(init.self, this); }
}
- public class Harvester : IIssueOrder, IResolveOrder, INotifyDamage, IPips, IRenderModifier, IExplodeModifier
+ public class Harvester : IIssueOrder, IResolveOrder, INotifyDamage, IPips, IRenderModifier, IExplodeModifier, IProvideCursor
{
Dictionary contents = new Dictionary();
@@ -113,7 +113,13 @@ namespace OpenRA.Mods.RA
return null;
}
-
+
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "Deliver") ? "enter" :
+ (s == "Harvest") ? "attackmove" : null;
+ }
+
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Harvest")
diff --git a/OpenRA.Mods.RA/Helicopter.cs b/OpenRA.Mods.RA/Helicopter.cs
index b42bcf012f..d95257f329 100644
--- a/OpenRA.Mods.RA/Helicopter.cs
+++ b/OpenRA.Mods.RA/Helicopter.cs
@@ -38,7 +38,7 @@ namespace OpenRA.Mods.RA
public override object Create( ActorInitializer init ) { return new Helicopter( init ); }
}
- class Helicopter : Aircraft, ITick, IIssueOrder, IResolveOrder
+ class Helicopter : Aircraft, ITick, IIssueOrder, IResolveOrder, IProvideCursor
{
public IDisposable reservation;
@@ -61,6 +61,11 @@ namespace OpenRA.Mods.RA
return null;
}
+
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "Enter") ? "enter" : null;
+ }
public void ResolveOrder(Actor self, Order order)
{
diff --git a/OpenRA.Mods.RA/Minelayer.cs b/OpenRA.Mods.RA/Minelayer.cs
index 57640b2538..f019903f28 100644
--- a/OpenRA.Mods.RA/Minelayer.cs
+++ b/OpenRA.Mods.RA/Minelayer.cs
@@ -36,7 +36,7 @@ namespace OpenRA.Mods.RA
public readonly string[] RearmBuildings = { "fix" };
}
- class Minelayer : IIssueOrder, IResolveOrder
+ class Minelayer : IIssueOrder, IResolveOrder, IProvideCursor
{
/* [Sync] when sync can cope with arrays! */ public int2[] minefield = null;
[Sync] int2 minefieldStart;
@@ -49,6 +49,11 @@ namespace OpenRA.Mods.RA
return null;
}
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "BeginMinefield") ? "ability" : null;
+ }
+
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "BeginMinefield")
diff --git a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
index 49fc099ce1..e26f13fc40 100644
--- a/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
+++ b/OpenRA.Mods.RA/OpenRA.Mods.RA.csproj
@@ -202,6 +202,8 @@
+
+
diff --git a/OpenRA.Mods.RA/Passenger.cs b/OpenRA.Mods.RA/Passenger.cs
index 2eb6673a0b..ef4ab6b70a 100644
--- a/OpenRA.Mods.RA/Passenger.cs
+++ b/OpenRA.Mods.RA/Passenger.cs
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA
public readonly PipType ColorOfCargoPip = PipType.Green;
}
- class Passenger : IIssueOrder, IResolveOrder
+ class Passenger : IIssueOrder, IResolveOrder, IProvideCursor
{
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
{
@@ -51,6 +51,11 @@ namespace OpenRA.Mods.RA
return new Order("EnterTransport", self, underCursor);
}
+
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "EnterTransport") ? "enter" : null;
+ }
public void ResolveOrder(Actor self, Order order)
{
diff --git a/OpenRA.Mods.RA/Plane.cs b/OpenRA.Mods.RA/Plane.cs
index b316971316..4cad4b3ce6 100644
--- a/OpenRA.Mods.RA/Plane.cs
+++ b/OpenRA.Mods.RA/Plane.cs
@@ -30,7 +30,7 @@ namespace OpenRA.Mods.RA
public override object Create( ActorInitializer init ) { return new Plane( init ); }
}
- public class Plane : Aircraft, IIssueOrder, IResolveOrder
+ public class Plane : Aircraft, IIssueOrder, IResolveOrder, IProvideCursor
{
public IDisposable reservation;
@@ -50,7 +50,12 @@ namespace OpenRA.Mods.RA
return null;
}
-
+
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "Enter") ? "enter" : null;
+ }
+
public void ResolveOrder(Actor self, Order order)
{
if (reservation != null)
diff --git a/OpenRA.Mods.RA/Repairable.cs b/OpenRA.Mods.RA/Repairable.cs
index 986c974495..9003b5a070 100644
--- a/OpenRA.Mods.RA/Repairable.cs
+++ b/OpenRA.Mods.RA/Repairable.cs
@@ -27,7 +27,7 @@ namespace OpenRA.Mods.RA
{
class RepairableInfo : TraitInfo { public readonly string[] RepairBuildings = { "fix" }; }
- class Repairable : IIssueOrder, IResolveOrder
+ class Repairable : IIssueOrder, IResolveOrder, IProvideCursor
{
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
{
@@ -41,9 +41,13 @@ namespace OpenRA.Mods.RA
return null;
}
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "Enter") ? "enter" : null;
+ }
+
public void ResolveOrder(Actor self, Order order)
{
-
if (order.OrderString == "Enter")
{
var rp = order.TargetActor.traits.GetOrDefault();
diff --git a/OpenRA.Mods.RA/RepairableNear.cs b/OpenRA.Mods.RA/RepairableNear.cs
index 5d414a23ff..ecd2542d2b 100644
--- a/OpenRA.Mods.RA/RepairableNear.cs
+++ b/OpenRA.Mods.RA/RepairableNear.cs
@@ -31,7 +31,7 @@ namespace OpenRA.Mods.RA
public readonly string[] Buildings = { "spen", "syrd" };
}
- class RepairableNear : IIssueOrder, IResolveOrder
+ class RepairableNear : IIssueOrder, IResolveOrder, IProvideCursor
{
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
{
@@ -46,6 +46,11 @@ namespace OpenRA.Mods.RA
return null;
}
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "Enter") ? "enter" : null;
+ }
+
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Enter")
diff --git a/OpenRA.Mods.RA/Spy.cs b/OpenRA.Mods.RA/Spy.cs
index 52f45f84eb..06965a6e67 100644
--- a/OpenRA.Mods.RA/Spy.cs
+++ b/OpenRA.Mods.RA/Spy.cs
@@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA
{
class SpyInfo : TraitInfo { }
- class Spy : IIssueOrder, IResolveOrder
+ class Spy : IIssueOrder, IResolveOrder, IProvideCursor
{
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
{
@@ -38,6 +38,11 @@ namespace OpenRA.Mods.RA
return new Order("Infiltrate", self, underCursor);
}
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ return (s == "Infiltrate") ? "enter" : null;
+ }
+
public void ResolveOrder(Actor self, Order order)
{
if (order.OrderString == "Infiltrate")
diff --git a/OpenRA.Game/Traits/TransformsOnDeploy.cs b/OpenRA.Mods.RA/TransformsOnDeploy.cs
similarity index 76%
rename from OpenRA.Game/Traits/TransformsOnDeploy.cs
rename to OpenRA.Mods.RA/TransformsOnDeploy.cs
index 2de9ba5d71..a0f9206497 100644
--- a/OpenRA.Game/Traits/TransformsOnDeploy.cs
+++ b/OpenRA.Mods.RA/TransformsOnDeploy.cs
@@ -18,9 +18,11 @@
*/
#endregion
+using OpenRA.Mods.RA.Activities;
+using OpenRA.Traits;
using OpenRA.Traits.Activities;
-namespace OpenRA.Traits
+namespace OpenRA.Mods.RA
{
class TransformsOnDeployInfo : TraitInfo
{
@@ -33,7 +35,7 @@ namespace OpenRA.Traits
public readonly string[] NoTransformSounds = null;
}
- class TransformsOnDeploy : IIssueOrder, IResolveOrder
+ class TransformsOnDeploy : IIssueOrder, IResolveOrder, IProvideCursor
{
public Order IssueOrder(Actor self, int2 xy, MouseInput mi, Actor underCursor)
{
@@ -77,5 +79,21 @@ namespace OpenRA.Traits
self.QueueActivity(new TransformIntoActor(info.TransformsInto, new int2(info.Offset[0], info.Offset[1]), info.TransferHealthPercentage, info.TransformSounds));
}
}
+
+ public string CursorForOrderString(string s, Actor a, int2 location)
+ {
+ if (s != "DeployTransform")
+ return null;
+
+ var depInfo = a.Info.Traits.Get();
+ var transInfo = Rules.Info[depInfo.TransformsInto];
+ if (transInfo.Traits.Contains())
+ {
+ var bi = transInfo.Traits.Get();
+ if (!a.World.CanPlaceBuilding(depInfo.TransformsInto, bi, a.Location + new int2(depInfo.Offset[0], depInfo.Offset[1]), a))
+ return "deploy-blocked";
+ }
+ return "deploy";
+ }
}
}