Convert ProjectileArgs to world coords.

This commit is contained in:
Paul Chote
2013-07-07 17:30:06 +12:00
parent 6d52af4553
commit df46ffeb84
9 changed files with 134 additions and 150 deletions

View File

@@ -11,9 +11,9 @@
using System.Collections.Generic;
using System.Drawing;
using OpenRA.Effects;
using OpenRA.FileFormats;
using OpenRA.GameRules;
using OpenRA.Graphics;
using OpenRA.FileFormats;
using OpenRA.Traits;
namespace OpenRA.Mods.RA.Effects
@@ -29,7 +29,7 @@ namespace OpenRA.Mods.RA.Effects
public IEffect Create(ProjectileArgs args)
{
var c = UsePlayerColor ? args.firedBy.Owner.Color.RGB : Color;
var c = UsePlayerColor ? args.sourceActor.Owner.Color.RGB : Color;
return new LaserZap(args, this, c);
}
}
@@ -41,13 +41,16 @@ namespace OpenRA.Mods.RA.Effects
int ticks = 0;
Color color;
bool doneDamage;
bool animationComplete;
Animation hitanim;
WPos target;
public LaserZap(ProjectileArgs args, LaserZapInfo info, Color color)
{
this.args = args;
this.info = info;
this.color = color;
this.target = args.passiveTarget;
if (info.HitAnim != null)
this.hitanim = new Animation(info.HitAnim);
@@ -56,43 +59,36 @@ namespace OpenRA.Mods.RA.Effects
public void Tick(World world)
{
// Beam tracks target
if (args.target.IsValid)
args.dest = args.target.CenterLocation;
if (args.guidedTarget.IsValid)
target = args.guidedTarget.CenterPosition;
if (!doneDamage)
{
if (hitanim != null)
hitanim.PlayThen("idle",
() => world.AddFrameEndTask(w => w.Remove(this)));
Combat.DoImpacts(args);
hitanim.PlayThen("idle", () => animationComplete = true);
Combat.DoImpacts(target, args.sourceActor, args.weapon, args.firepowerModifier);
doneDamage = true;
}
++ticks;
if (hitanim != null)
hitanim.Tick();
else
if (ticks >= info.BeamDuration)
world.AddFrameEndTask(w => w.Remove(this));
if (++ticks >= info.BeamDuration && animationComplete)
world.AddFrameEndTask(w => w.Remove(this));
}
public IEnumerable<IRenderable> Render(WorldRenderer wr)
{
if (ticks < info.BeamDuration)
{
var src = new PPos(args.src.X, args.src.Y).ToWPos(args.srcAltitude);
var dest = new PPos(args.dest.X, args.dest.Y).ToWPos(args.destAltitude);
var rc = Color.FromArgb((info.BeamDuration - ticks)*255/info.BeamDuration, color);
yield return new BeamRenderable(src, 0, dest - src, info.BeamWidth, rc);
var rc = Color.FromArgb((info.BeamDuration - ticks) * 255 / info.BeamDuration, color);
yield return new BeamRenderable(args.source, 0, target - args.source, info.BeamWidth, rc);
}
if (hitanim != null)
yield return new SpriteRenderable(hitanim.Image, args.dest.ToFloat2(),
wr.Palette("effect"), (int)args.dest.Y);
if (ticks >= info.BeamDuration)
yield break;
foreach (var r in hitanim.Render(target, wr.Palette("effect")))
yield return r;
}
}
}