From df64f79753091220aa1c2a803f5bb54c9154c461 Mon Sep 17 00:00:00 2001 From: Oliver Brakmann Date: Mon, 29 Sep 2014 23:56:08 +0200 Subject: [PATCH] Whitespace fixes --- mods/cnc/maps/gdi04c/gdi04c.lua | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/mods/cnc/maps/gdi04c/gdi04c.lua b/mods/cnc/maps/gdi04c/gdi04c.lua index 5ff4c6a4a0..9b9d6960dc 100644 --- a/mods/cnc/maps/gdi04c/gdi04c.lua +++ b/mods/cnc/maps/gdi04c/gdi04c.lua @@ -7,10 +7,10 @@ GDIReinforcementsPart2 = { "e2", "e2", "e2", "e2", "e2" } TownAttackWave1 = { "bggy", "bggy" } TownAttackWave2 = { "ltnk", "ltnk" } TownAttackWave3 = { "e1", "e1", "e1", "e1", "e3", "e3", "e3", "e3" } -TownAttackWpts = { waypoint1, waypoint2 } +TownAttackWpts = { waypoint1, waypoint2 } -Civvie1Wpts = { waypoint3, waypoint17 } -Civvie2Wpts = { waypoint26, waypoint3, waypoint9, waypoint4, waypoint5, waypoint6, waypoint8, waypoint7, waypoint1, waypoint2 } +Civvie1Wpts = { waypoint3, waypoint17 } +Civvie2Wpts = { waypoint26, waypoint3, waypoint9, waypoint4, waypoint5, waypoint6, waypoint8, waypoint7, waypoint1, waypoint2 } FollowCivvieWpts = function(actor, wpts) Utils.Do(wpts, function(wpt) @@ -62,8 +62,8 @@ SendGDIReinforcements = function() end WorldLoaded = function() - player = Player.GetPlayer("GDI") - nod = Player.GetPlayer("Nod") + player = Player.GetPlayer("GDI") + nod = Player.GetPlayer("Nod") nodObjective = nod.AddPrimaryObjective("Destroy all GDI troops") gdiObjective1 = player.AddPrimaryObjective("Defend the town of BiaƂystok")