From df8b1efbf4e08d4eb3718b6dc757289495ec7be8 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20Mail=C3=A4nder?= Date: Sun, 3 Jan 2016 08:42:29 +0100 Subject: [PATCH] fix AI not building any Carryalls --- mods/d2k/rules/ai.yaml | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/mods/d2k/rules/ai.yaml b/mods/d2k/rules/ai.yaml index a1224b8e99..3bf3e86a7f 100644 --- a/mods/d2k/rules/ai.yaml +++ b/mods/d2k/rules/ai.yaml @@ -3,7 +3,7 @@ Player: Name: Omnius MinimumExcessPower: 60 BuildingQueues: Building, Upgrade - UnitQueues: Infantry, Vehicle, Armor, Starport + UnitQueues: Infantry, Vehicle, Armor, Starport, Aircraft BuildingCommonNames: ConstructionYard: construction_yard Refinery: refinery @@ -119,7 +119,7 @@ Player: Name: Vidious MinimumExcessPower: 60 BuildingQueues: Building, Upgrade - UnitQueues: Infantry, Vehicle, Armor, Starport + UnitQueues: Infantry, Vehicle, Armor, Starport, Aircraft BuildingCommonNames: ConstructionYard: construction_yard Refinery: refinery @@ -235,7 +235,7 @@ Player: Name: Gladius MinimumExcessPower: 60 BuildingQueues: Building, Upgrade - UnitQueues: Infantry, Vehicle, Armor, Starport + UnitQueues: Infantry, Vehicle, Armor, Starport, Aircraft BuildingCommonNames: ConstructionYard: construction_yard Refinery: refinery