Fix the ts map importer saving default values for Health and Facing
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@@ -527,11 +527,15 @@ namespace OpenRA.Mods.Cnc.UtilityCommands
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var ar = new ActorReference(name)
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{
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new LocationInit(cell),
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new OwnerInit("Neutral"),
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new HealthInit(100 * health / 256),
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new FacingInit(facing),
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new OwnerInit("Neutral")
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};
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if (health != 256)
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ar.Add(new HealthInit(100 * health / 256));
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if (facing != 96)
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ar.Add(new FacingInit(facing));
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if (isDeployed)
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ar.Add(new DeployStateInit(DeployState.Deployed));
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