Remove CheckDeathTypes lint test.
This causes false positive errors when mods use SpawnActorOnDeath to implement special-case death effects.
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@@ -186,7 +186,6 @@
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<Compile Include="Lint\CheckSyncAnnotations.cs" />
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<Compile Include="Lint\CheckTraitPrerequisites.cs" />
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<Compile Include="Lint\CheckTooltips.cs" />
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<Compile Include="Lint\CheckDeathTypes.cs" />
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<Compile Include="Lint\CheckRangeLimit.cs" />
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<Compile Include="Lint\CheckVoiceReferences.cs" />
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<Compile Include="Lint\CheckConditions.cs" />
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