From df9c07da4151dd940180b09f91a8755bb16e802d Mon Sep 17 00:00:00 2001 From: SoScared Date: Mon, 28 Aug 2017 18:59:10 +0200 Subject: [PATCH] change damage vs None with ^Cannon --- mods/ra/weapons/ballistics.yaml | 9 ++------- 1 file changed, 2 insertions(+), 7 deletions(-) diff --git a/mods/ra/weapons/ballistics.yaml b/mods/ra/weapons/ballistics.yaml index d22c90d928..9fa0a7510b 100644 --- a/mods/ra/weapons/ballistics.yaml +++ b/mods/ra/weapons/ballistics.yaml @@ -10,7 +10,7 @@ Spread: 128 Damage: 40 Versus: - None: 20 + None: 30 Wood: 75 Light: 75 Concrete: 50 @@ -39,7 +39,6 @@ Warhead@1Dam: SpreadDamage Damage: 27 Versus: - None: 30 Wood: 40 Light: 110 Heavy: 45 @@ -54,7 +53,6 @@ Inherits: ^Cannon Warhead@1Dam: SpreadDamage Versus: - None: 30 Heavy: 115 105mm: @@ -64,7 +62,6 @@ BurstDelays: 4 Warhead@1Dam: SpreadDamage Versus: - None: 30 Heavy: 115 120mm: @@ -75,7 +72,6 @@ Warhead@1Dam: SpreadDamage Damage: 60 Versus: - None: 30 Heavy: 115 InvalidTargets: Air @@ -88,6 +84,7 @@ TurretGun: Damage: 60 Versus: Wood: 50 + None: 20 ^Artillery: Inherits: ^Cannon @@ -156,8 +153,6 @@ TurretGun: Speed: 426 Warhead@1Dam: SpreadDamage Damage: 25 - Versus: - None: 30 Grenade: Inherits: ^Artillery