Campaign: Don't rely on world.issueorder anymore

This commit is contained in:
Scott_NZ
2013-01-20 18:17:33 +13:00
parent 63241dbf69
commit dfc4b07b1a
3 changed files with 3 additions and 18 deletions

View File

@@ -402,10 +402,7 @@ namespace OpenRA.Mods.RA.Missions
{
return;
}
if (Game.IsHost)
{
world.IssueOrder(Order.StartProduction(queue.self, unit, 1));
}
queue.ResolveOrder(queue.self, Order.StartProduction(queue.self, unit, 1));
}
void SpawnSignalFlare()