Introduce ScreenMap trait for caching screen-coord queries.

This commit is contained in:
Paul Chote
2013-09-21 13:39:39 +12:00
parent cad46e43c5
commit dfd51c0caa
24 changed files with 281 additions and 96 deletions

View File

@@ -24,7 +24,7 @@ namespace OpenRA.Mods.RA
}
// ITeleportable is required for paradrop
class Crate : ITick, IPositionable, ICrushable, ISync, INotifyParachuteLanded
class Crate : ITick, IPositionable, ICrushable, ISync, INotifyParachuteLanded, INotifyAddedToWorld, INotifyRemovedFromWorld
{
readonly Actor self;
readonly CrateInfo info;
@@ -115,12 +115,25 @@ namespace OpenRA.Mods.RA
rs.anim.PlayRepeating(seq);
if (self.IsInWorld)
{
self.World.ActorMap.Add(self, this);
self.World.ScreenMap.Update(self);
}
}
public bool CrushableBy(string[] crushClasses, Player owner)
{
return crushClasses.Contains("crate");
}
public void AddedToWorld(Actor self)
{
self.World.ScreenMap.Add(self);
}
public void RemovedFromWorld(Actor self)
{
self.World.ScreenMap.Remove(self);
}
}
}