Introduce ScreenMap trait for caching screen-coord queries.

This commit is contained in:
Paul Chote
2013-09-21 13:39:39 +12:00
parent cad46e43c5
commit dfd51c0caa
24 changed files with 281 additions and 96 deletions

View File

@@ -25,7 +25,7 @@ namespace OpenRA.Mods.RA
public int GetInitialFacing() { return 128; }
}
class Husk : IPositionable, IFacing, ISync
class Husk : IPositionable, IFacing, ISync, INotifyAddedToWorld, INotifyRemovedFromWorld
{
readonly HuskInfo info;
readonly Actor self;
@@ -64,7 +64,11 @@ namespace OpenRA.Mods.RA
}
public void SetPosition(Actor self, CPos cell) { SetPosition(self, cell.CenterPosition); }
public void SetVisualPosition(Actor self, WPos pos) { CenterPosition = pos; }
public void SetVisualPosition(Actor self, WPos pos)
{
CenterPosition = pos;
self.World.ScreenMap.Update(self);
}
public void SetPosition(Actor self, WPos pos)
{
@@ -72,6 +76,17 @@ namespace OpenRA.Mods.RA
CenterPosition = pos;
TopLeft = pos.ToCPos();
self.World.ActorMap.Add(self, this);
self.World.ScreenMap.Update(self);
}
public void AddedToWorld(Actor self)
{
self.World.ScreenMap.Add(self);
}
public void RemovedFromWorld(Actor self)
{
self.World.ScreenMap.Remove(self);
}
}