From e01c79be06de68960244df60bff0f335b6c9b56c Mon Sep 17 00:00:00 2001 From: atlimit8 Date: Mon, 1 May 2017 18:06:44 -0500 Subject: [PATCH] Added rule upgrade notice for support powers' PauseOnCondition. --- OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs b/OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs index 8c9fba8305..dcf4d5b603 100644 --- a/OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs +++ b/OpenRA.Mods.Common/UtilityCommands/UpgradeRules.cs @@ -627,6 +627,12 @@ namespace OpenRA.Mods.Common.UtilityCommands { Console.WriteLine("Actor {0} has AffectedByPowerOutage; use the Condition property to apply its effects.".F(node.Key)); } + else if (node.Key.StartsWith("IonCannonPower", StringComparison.Ordinal) || node.Key.StartsWith("ProduceActorPower", StringComparison.Ordinal) + || node.Key.StartsWith("NukePower", StringComparison.Ordinal) || node.Key.StartsWith("AttackOrderPower", StringComparison.Ordinal) + || node.Key.StartsWith("GpsPower", StringComparison.Ordinal)) + { + Console.WriteLine("{0} requires PauseOnCondition for pausing.".F(node.Key)); + } } UpgradeActorRules(modData, engineVersion, ref node.Value.Nodes, node, depth + 1);