Hook up make animation conditions for the default mods.

This commit is contained in:
Paul Chote
2018-10-07 16:29:19 +00:00
committed by abcdefg30
parent 14607f55c5
commit e038b86742
15 changed files with 344 additions and 82 deletions

View File

@@ -392,7 +392,6 @@
SoundOnDamageTransition:
DamagedSounds: EXPLSML1.WAV
DestroyedSounds: EXPLHG1.WAV
WithSpriteBody:
Explodes:
Type: Footprint
Weapon: BuildingExplode
@@ -414,7 +413,6 @@
SellSounds: BUILD1.WAV
Guardable:
Range: 3c0
WithCrumbleOverlay:
Demolishable:
DamagedByTerrain:
Damage: 500
@@ -426,7 +424,11 @@
Weapons: Debris, Debris2, Debris3, Debris4
Pieces: 2, 5
Range: 1c512, 4c0
WithSpriteBody:
WithMakeAnimation:
Condition: build-incomplete
WithCrumbleOverlay:
RequiresCondition: !build-incomplete
RevealOnDeath:
Duration: 100
Radius: 4c768
@@ -449,6 +451,7 @@
Range: 1c768
-GivesBuildableArea:
-WithMakeAnimation:
-WithCrumbleOverlay:
-Capturable:
-WithSpriteBody:
WithWallSpriteBody: