From e043f38c00c2b3206f7bc6d73a1b307cb10e09b2 Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Fri, 18 Mar 2011 11:01:57 +1300 Subject: [PATCH] Whoops, forgot to commit the changelog --- CHANGELOG | 16 ++++++++++++---- 1 file changed, 12 insertions(+), 4 deletions(-) diff --git a/CHANGELOG b/CHANGELOG index dac4ffeb08..4ad0d722d5 100644 --- a/CHANGELOG +++ b/CHANGELOG @@ -1,10 +1,8 @@ -Changes as of adb2ab5ec0aebfe676030223e4badd773f43a670 +Changes as of playtest-20110318 Engine: Display range circles when placing defenses Support a hostile creeps player for viceroids / dinosaurs / ants / etc General refactoring and performance fixes - Fix crashes caused by blank game title / direct connect server textfields - Fix GPS behavior when alliances change. Stop/Scatter/Deploy orders give audio feedback "Allow cheats" option moved into the game lobby, visible to all players "Build anywhere" developer mode option @@ -30,6 +28,14 @@ Changes as of adb2ab5ec0aebfe676030223e4badd773f43a670 Fix crash when spawning map actors owned by a nonexisting player Fix crash when changing mod while playing music Fix crash with perf graph + Fix crash in replay viewer if replays directory doesn't exist + Fix crash when selling civilian buildings + Fix crashes caused by blank game title / direct connect server textfields + Oil derricks and harvester unloading shows cash indicator + Prerequisites system refactoring to allow non-building prerequisites + Fix shift+tab not cycling the build tabs + Fix bogus keyboard input in text fields + Don't change mods if the same one is selected in the dropdown C&C: Viceroids! Infantry killed by tiberium or chem warriors may turn into viceroids @@ -68,6 +74,8 @@ Changes as of adb2ab5ec0aebfe676030223e4badd773f43a670 Spys are ignored by enemy units when disguised, tooltips show as disguised unit Fix crates being paradropped inside trees, buildings Production hotkey for flame turret changed to t, tesla coil to u + Disguised spys now appear correctly on radar and tooltips + Fix GPS behavior when alliances change. Editor: New map format (version 5). Maps < Version 4 are no longer supported by the editor or game. @@ -79,6 +87,7 @@ Changes as of adb2ab5ec0aebfe676030223e4badd773f43a670 Default player colours has been returned to neutral grey. Maps can be loaded from the commandline Option to show actor names + Support for veteran / elite actors to be defined in the map yaml Packaging: Rename .deb package to use debian naming conventions @@ -131,7 +140,6 @@ Changes as of adb2ab5ec0aebfe676030223e4badd773f43a670 Fixed paradrop flare, spyplane from capturing KOTH points New Map: Nuclear Winter (nudalz) New Map: Seaside (nudalz) - Editor: Ability to switch mods after launch Refactor hardcoded tools into a generic interface