set editor to x86-only; editor loads rules

This commit is contained in:
Chris Forbes
2010-05-09 13:02:21 +12:00
parent 9332332771
commit e06b2dd9e6
3 changed files with 11 additions and 3 deletions

View File

@@ -73,7 +73,7 @@ namespace OpenRA
Timer.Time("mount temporary packages: {0}");
}
static void LoadModAssemblies(Manifest m)
public static void LoadModAssemblies(Manifest m)
{
// All the core namespaces
var asms = typeof(Game).Assembly.GetNamespaces()