Remove obsolete null checks.
This commit is contained in:
committed by
Matthias Mailänder
parent
2518a353af
commit
e0b3e631fe
@@ -450,8 +450,7 @@ namespace OpenRA
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void UpdateRamp(CPos cell)
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{
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var tile = Rules.TileSet.GetTileInfo(Tiles[cell]);
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Ramp[cell] = tile != null ? tile.RampType : (byte)0;
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Ramp[cell] = Rules.TileSet.GetTileInfo(Tiles[cell]).RampType;
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}
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void InitializeCellProjection()
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@@ -677,25 +676,20 @@ namespace OpenRA
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Color left, right;
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var tileset = Rules.TileSet;
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var type = tileset.GetTileInfo(Tiles[uv]);
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if (type != null)
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if (type.MinColor != type.MaxColor)
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{
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if (type.MinColor != type.MaxColor)
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{
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left = Exts.ColorLerp(Game.CosmeticRandom.NextFloat(), type.MinColor, type.MaxColor);
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right = Exts.ColorLerp(Game.CosmeticRandom.NextFloat(), type.MinColor, type.MaxColor);
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}
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else
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left = right = type.MinColor;
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if (tileset.MinHeightColorBrightness != 1.0f || tileset.MaxHeightColorBrightness != 1.0f)
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{
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var scale = float2.Lerp(tileset.MinHeightColorBrightness, tileset.MaxHeightColorBrightness, Height[uv] * 1f / Grid.MaximumTerrainHeight);
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left = Color.FromArgb((int)(scale * left.R).Clamp(0, 255), (int)(scale * left.G).Clamp(0, 255), (int)(scale * left.B).Clamp(0, 255));
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right = Color.FromArgb((int)(scale * right.R).Clamp(0, 255), (int)(scale * right.G).Clamp(0, 255), (int)(scale * right.B).Clamp(0, 255));
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}
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left = Exts.ColorLerp(Game.CosmeticRandom.NextFloat(), type.MinColor, type.MaxColor);
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right = Exts.ColorLerp(Game.CosmeticRandom.NextFloat(), type.MinColor, type.MaxColor);
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}
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else
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left = right = Color.Black;
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left = right = type.MinColor;
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if (tileset.MinHeightColorBrightness != 1.0f || tileset.MaxHeightColorBrightness != 1.0f)
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{
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var scale = float2.Lerp(tileset.MinHeightColorBrightness, tileset.MaxHeightColorBrightness, Height[uv] * 1f / Grid.MaximumTerrainHeight);
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left = Color.FromArgb((int)(scale * left.R).Clamp(0, 255), (int)(scale * left.G).Clamp(0, 255), (int)(scale * left.B).Clamp(0, 255));
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right = Color.FromArgb((int)(scale * right.R).Clamp(0, 255), (int)(scale * right.G).Clamp(0, 255), (int)(scale * right.B).Clamp(0, 255));
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}
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return (left, right);
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}
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