Fix half-pixel offset in ColorBlock rendering.
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@@ -65,7 +65,10 @@ namespace OpenRA.Widgets
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public static void FillRectWithColor(Rectangle r, Color c)
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{
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Game.Renderer.RgbaColorRenderer.FillRect(new float2(r.Left, r.Top), new float2(r.Right, r.Bottom), c);
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// Offset to the edges of the pixels
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var tl = new float2(r.Left - 0.5f, r.Top - 0.5f);
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var br = new float2(r.Right - 0.5f, r.Bottom - 0.5f);
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Game.Renderer.RgbaColorRenderer.FillRect(tl, br, c);
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}
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public static void FillEllipseWithColor(Rectangle r, Color c)
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