Clean up project settings.
- Create single platform config named x86 and have all projects target x86. - Remove Release config (broken anyway). - For the Debug config, ensure TRACE and DEBUG constants are set and unsafe code is allowed for all projects (same as the makefile). - Warn level 4 and optimizations off were removed from the config automatically by VS (it assumes these values by default, and these match the makefile). - The CrashDialog project can reuse the icon from the Game project as long as the path is set correctly. - Fix TS project so it builds (I know it's going but its annoying that the project must be unloaded).
This commit is contained in:
@@ -32,30 +32,12 @@
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<UseApplicationTrust>false</UseApplicationTrust>
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<BootstrapperEnabled>true</BootstrapperEnabled>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'">
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<OutputPath>..\</OutputPath>
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<DefineConstants>TRACE;DEBUG</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<DebugType>full</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Optimize>false</Optimize>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Optimize>true</Optimize>
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<DebugType>pdbonly</DebugType>
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<PlatformTarget>x86</PlatformTarget>
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<UseVSHostingProcess>false</UseVSHostingProcess>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<CodeAnalysisRuleSet>AllRules.ruleset</CodeAnalysisRuleSet>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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@@ -373,7 +355,5 @@
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<Target Name="AfterBuild">
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</Target>
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-->
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<ItemGroup>
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<Folder Include="Scripting\" />
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</ItemGroup>
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</Project>
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<ItemGroup />
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</Project>
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