avoid additional layers of abstraction

This commit is contained in:
Matthias Mailänder
2013-11-02 18:12:46 +01:00
parent 05eae2c890
commit e0e3f1155a
6 changed files with 8 additions and 18 deletions

View File

@@ -147,7 +147,7 @@ namespace OpenRA.Widgets
if (o.TargetActor != null)
world.Add(new FlashTarget(o.TargetActor));
else if (o.TargetLocation != CPos.Zero)
world.Add(new MoveFlash(worldRenderer.Viewport.ViewToWorldPosition(mi.Location), world));
world.Add(new MoveFlash(worldRenderer.Position(worldRenderer.Viewport.ViewToWorldPx(mi.Location)), world));
}
}