From d6aba2e6afacd0230c7aa3a92e2f976669ebc07b Mon Sep 17 00:00:00 2001 From: psydev Date: Sun, 27 Apr 2014 15:54:27 -0700 Subject: [PATCH 1/4] Make MCV crush infantry --- mods/cnc/rules/vehicles.yaml | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/cnc/rules/vehicles.yaml b/mods/cnc/rules/vehicles.yaml index 99c5b4e8ba..bb67e5e73f 100644 --- a/mods/cnc/rules/vehicles.yaml +++ b/mods/cnc/rules/vehicles.yaml @@ -13,6 +13,7 @@ MCV: Priority: 3 Mobile: Speed: 71 + Crushes: crate, infantry Health: HP: 750 Armor: From f9675b2d1500e7d590dad59ca7666df8811b560c Mon Sep 17 00:00:00 2001 From: psydev Date: Sun, 27 Apr 2014 16:57:09 -0700 Subject: [PATCH 2/4] Grenade slightly faster again. 100% vs. none. After playtesting, it seems the grenade is a *bit* too slow. Keeping it slow, but bringing its speed from 5 -> 7. (Original value was 12) Looks reasonable. Also giving 100% vs. infantry instead of 90%. --- mods/cnc/weapons.yaml | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index c5dc340664..c879847772 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -423,7 +423,7 @@ Grenade: Range: 4c0 Report: toss1.aud Projectile: Bullet - Speed: 85 + Speed: 119 High: yes Angle: 62 Inaccuracy: 213 @@ -431,7 +431,7 @@ Grenade: Warhead: Spread: 341 Versus: - None: 90% + None: 100% Wood: 75% Light: 75% Heavy: 50% From e9ba43faaabde46a02c43c4ba752fc28febc4055 Mon Sep 17 00:00:00 2001 From: psydev Date: Sun, 27 Apr 2014 18:20:58 -0700 Subject: [PATCH 3/4] Reducing spread of GrenadierExplode GrenadierExplode is a good idea, but right now its damage is too high. Reducing spread from 8 -> 6. --- mods/cnc/weapons.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index c879847772..f06fa87563 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -49,7 +49,7 @@ UnitExplodeSmall: GrenadierExplode: Warhead: Damage: 10 - Spread: 384 + Spread: 256 Versus: None: 90% Wood: 75% From a42886c9524ed6d0c14aadf410dcd60484cab880 Mon Sep 17 00:00:00 2001 From: psydev Date: Sun, 27 Apr 2014 19:36:41 -0700 Subject: [PATCH 4/4] Small buff for Humvee/buggy machine gun Machine gun seems to be under-performing vs. infantry Give it 5 bursts instead of 4. Will allow it to kill E3s more effectively. Despite this change, overall damage vs. Light armor is not increased since Release. --- mods/cnc/weapons.yaml | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/cnc/weapons.yaml b/mods/cnc/weapons.yaml index f06fa87563..5a8f0373e2 100644 --- a/mods/cnc/weapons.yaml +++ b/mods/cnc/weapons.yaml @@ -667,7 +667,7 @@ ArtilleryShell: MachineGun: ROF: 20 - Burst: 4 + Burst: 5 InvalidTargets: Wall Range: 4c0 Report: MGUN11.AUD