fix the end game dialog not showing which objectives failed

- don't mark everything as failed just because one objective did
- remove fake objectives workarounds for non-playable factions
This commit is contained in:
Matthias Mailänder
2014-12-06 20:02:16 +01:00
parent de28df2c41
commit e16bc064a0
4 changed files with 8 additions and 9 deletions

View File

@@ -41,6 +41,7 @@ namespace OpenRA
public readonly PlayerReference PlayerReference;
public bool IsBot;
public int SpawnPoint;
public bool HasObjectives = false;
public Shroud Shroud;
public World World { get; private set; }