Fonts are now defined in mod.yaml

This commit is contained in:
Paul Chote
2011-05-16 17:48:31 +12:00
parent ab423fbe8c
commit e1c8658fdc
9 changed files with 74 additions and 37 deletions

View File

@@ -297,6 +297,7 @@ namespace OpenRA
Sound.Initialize();
modData = new ModData( mm );
Renderer.InitializeFonts(modData.Manifest);
modData.LoadInitialAssets();