From e1cb4d60c4e94e25b460cc94b54a4506fa5fd1f6 Mon Sep 17 00:00:00 2001 From: Scott_NZ Date: Sun, 14 Oct 2012 22:21:20 +1300 Subject: [PATCH] Fix crash when spectators are present --- OpenRA.Mods.RA/Missions/Allies01Script.cs | 2 +- OpenRA.Mods.RA/Missions/Allies02Script.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/OpenRA.Mods.RA/Missions/Allies01Script.cs b/OpenRA.Mods.RA/Missions/Allies01Script.cs index d8c7b5a327..d6c52cff07 100644 --- a/OpenRA.Mods.RA/Missions/Allies01Script.cs +++ b/OpenRA.Mods.RA/Missions/Allies01Script.cs @@ -26,7 +26,7 @@ namespace OpenRA.Mods.RA.Missions class Allies01Script : IHasObjectives, IWorldLoaded, ITick { - public event ObjectivesUpdatedEventHandler OnObjectivesUpdated; + public event ObjectivesUpdatedEventHandler OnObjectivesUpdated = notify => { }; public IEnumerable Objectives { get { return objectives.Values; } } diff --git a/OpenRA.Mods.RA/Missions/Allies02Script.cs b/OpenRA.Mods.RA/Missions/Allies02Script.cs index 45683d4def..aaed48976b 100644 --- a/OpenRA.Mods.RA/Missions/Allies02Script.cs +++ b/OpenRA.Mods.RA/Missions/Allies02Script.cs @@ -28,7 +28,7 @@ namespace OpenRA.Mods.RA.Missions class Allies02Script : IHasObjectives, IWorldLoaded, ITick { - public event ObjectivesUpdatedEventHandler OnObjectivesUpdated; + public event ObjectivesUpdatedEventHandler OnObjectivesUpdated = notify => { }; public IEnumerable Objectives { get { return objectives.Values; } }