From e2050dfdc99f6e117bbb06afd62b576c265e379e Mon Sep 17 00:00:00 2001 From: reaperrr Date: Sun, 25 Mar 2018 03:36:13 +0200 Subject: [PATCH] Fix FindActorsOnCircle summary The summary was not entirely correct: Since FAOC simply adds the largest existing OuterRadius to the specified circle range, it's still possible (very likely, in fact) for this helper to return actors whose HitShape is entirely outside the specified range (*without* the added largest OuterRadius). --- OpenRA.Mods.Common/WorldExtensions.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Mods.Common/WorldExtensions.cs b/OpenRA.Mods.Common/WorldExtensions.cs index cdb1a91a72..ecab3b09e8 100644 --- a/OpenRA.Mods.Common/WorldExtensions.cs +++ b/OpenRA.Mods.Common/WorldExtensions.cs @@ -71,7 +71,7 @@ namespace OpenRA.Mods.Common } /// - /// Finds all the actors of which their health radius is intersected by a specified circle. + /// Finds all the actors of which their health radius might be intersected by a specified circle. /// public static IEnumerable FindActorsOnCircle(this World world, WPos origin, WDist r) {