Fix regressions introduced by #13998
This commit is contained in:
@@ -808,7 +808,7 @@ SAM:
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Weapon: Dragon
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Weapon: Dragon
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MuzzleSequence: muzzle
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MuzzleSequence: muzzle
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AttackPopupTurreted:
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AttackPopupTurreted:
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RequiresCondition: !lowpower
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PauseOnCondition: lowpower
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WithMuzzleOverlay:
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WithMuzzleOverlay:
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-RenderDetectionCircle:
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-RenderDetectionCircle:
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Power:
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Power:
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@@ -849,7 +849,7 @@ OBLI:
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Weapon: Laser
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Weapon: Laser
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LocalOffset: 0,-85,1280
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LocalOffset: 0,-85,1280
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AttackCharges:
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AttackCharges:
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RequiresCondition: !lowpower
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PauseOnCondition: lowpower
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ChargeLevel: 50
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ChargeLevel: 50
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ChargingCondition: charging
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ChargingCondition: charging
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AmbientSound:
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AmbientSound:
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@@ -938,7 +938,7 @@ ATWR:
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LocalOffset: 256,128,0, 256,-128,0
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LocalOffset: 256,128,0, 256,-128,0
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LocalYaw: -100,100
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LocalYaw: -100,100
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AttackTurreted:
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AttackTurreted:
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RequiresCondition: !lowpower
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PauseOnCondition: lowpower
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BodyOrientation:
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BodyOrientation:
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QuantizedFacings: 8
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QuantizedFacings: 8
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DetectCloaked:
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DetectCloaked:
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@@ -766,7 +766,7 @@ large_gun_turret:
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Inherits@IDISABLE: ^DisableOnLowPowerOrPowerDown
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Inherits@IDISABLE: ^DisableOnLowPowerOrPowerDown
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Inherits@AUTOTARGET: ^AutoTargetGround
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Inherits@AUTOTARGET: ^AutoTargetGround
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AttackTurreted:
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AttackTurreted:
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RequiresCondition: !disabled
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PauseOnCondition: disabled
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Buildable:
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Buildable:
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Queue: Building
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Queue: Building
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Prerequisites: outpost, upgrade.conyard, ~techlevel.medium
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Prerequisites: outpost, upgrade.conyard, ~techlevel.medium
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@@ -92,6 +92,7 @@ GAP:
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HasMinibib: Yes
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HasMinibib: Yes
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CreatesShroud:
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CreatesShroud:
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Range: 6c0
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Range: 6c0
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RequiresCondition: !disabled
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RenderShroudCircle:
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RenderShroudCircle:
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Power:
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Power:
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RequiresCondition: !powerdown
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RequiresCondition: !powerdown
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@@ -490,7 +491,7 @@ TSLA:
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Weapon: TeslaZap
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Weapon: TeslaZap
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LocalOffset: 0,0,896
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LocalOffset: 0,0,896
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AttackTesla:
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AttackTesla:
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RequiresCondition: !disabled
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PauseOnCondition: disabled
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ChargeAudio: tslachg2.aud
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ChargeAudio: tslachg2.aud
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MaxCharges: 3
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MaxCharges: 3
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ReloadDelay: 120
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ReloadDelay: 120
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@@ -540,7 +541,7 @@ AGUN:
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LocalOffset: 520,100,450, 520,-150,450
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LocalOffset: 520,100,450, 520,-150,450
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MuzzleSequence: muzzle
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MuzzleSequence: muzzle
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AttackTurreted:
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AttackTurreted:
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RequiresCondition: !disabled
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PauseOnCondition: disabled
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WithMuzzleOverlay:
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WithMuzzleOverlay:
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RenderRangeCircle:
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RenderRangeCircle:
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RangeCircleType: aa
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RangeCircleType: aa
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@@ -833,7 +834,7 @@ SAM:
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LocalOffset: 0,0,320
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LocalOffset: 0,0,320
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MuzzleSequence: muzzle
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MuzzleSequence: muzzle
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AttackTurreted:
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AttackTurreted:
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RequiresCondition: !disabled
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PauseOnCondition: disabled
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WithMuzzleOverlay:
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WithMuzzleOverlay:
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RenderRangeCircle:
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RenderRangeCircle:
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RangeCircleType: aa
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RangeCircleType: aa
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