Fix regressions introduced by #13998

This commit is contained in:
reaperrr
2017-11-15 20:15:49 +01:00
committed by Pavel Penev
parent 6e59fe3bc2
commit e215c5019e
3 changed files with 8 additions and 7 deletions

View File

@@ -808,7 +808,7 @@ SAM:
Weapon: Dragon Weapon: Dragon
MuzzleSequence: muzzle MuzzleSequence: muzzle
AttackPopupTurreted: AttackPopupTurreted:
RequiresCondition: !lowpower PauseOnCondition: lowpower
WithMuzzleOverlay: WithMuzzleOverlay:
-RenderDetectionCircle: -RenderDetectionCircle:
Power: Power:
@@ -849,7 +849,7 @@ OBLI:
Weapon: Laser Weapon: Laser
LocalOffset: 0,-85,1280 LocalOffset: 0,-85,1280
AttackCharges: AttackCharges:
RequiresCondition: !lowpower PauseOnCondition: lowpower
ChargeLevel: 50 ChargeLevel: 50
ChargingCondition: charging ChargingCondition: charging
AmbientSound: AmbientSound:
@@ -938,7 +938,7 @@ ATWR:
LocalOffset: 256,128,0, 256,-128,0 LocalOffset: 256,128,0, 256,-128,0
LocalYaw: -100,100 LocalYaw: -100,100
AttackTurreted: AttackTurreted:
RequiresCondition: !lowpower PauseOnCondition: lowpower
BodyOrientation: BodyOrientation:
QuantizedFacings: 8 QuantizedFacings: 8
DetectCloaked: DetectCloaked:

View File

@@ -766,7 +766,7 @@ large_gun_turret:
Inherits@IDISABLE: ^DisableOnLowPowerOrPowerDown Inherits@IDISABLE: ^DisableOnLowPowerOrPowerDown
Inherits@AUTOTARGET: ^AutoTargetGround Inherits@AUTOTARGET: ^AutoTargetGround
AttackTurreted: AttackTurreted:
RequiresCondition: !disabled PauseOnCondition: disabled
Buildable: Buildable:
Queue: Building Queue: Building
Prerequisites: outpost, upgrade.conyard, ~techlevel.medium Prerequisites: outpost, upgrade.conyard, ~techlevel.medium

View File

@@ -92,6 +92,7 @@ GAP:
HasMinibib: Yes HasMinibib: Yes
CreatesShroud: CreatesShroud:
Range: 6c0 Range: 6c0
RequiresCondition: !disabled
RenderShroudCircle: RenderShroudCircle:
Power: Power:
RequiresCondition: !powerdown RequiresCondition: !powerdown
@@ -490,7 +491,7 @@ TSLA:
Weapon: TeslaZap Weapon: TeslaZap
LocalOffset: 0,0,896 LocalOffset: 0,0,896
AttackTesla: AttackTesla:
RequiresCondition: !disabled PauseOnCondition: disabled
ChargeAudio: tslachg2.aud ChargeAudio: tslachg2.aud
MaxCharges: 3 MaxCharges: 3
ReloadDelay: 120 ReloadDelay: 120
@@ -540,7 +541,7 @@ AGUN:
LocalOffset: 520,100,450, 520,-150,450 LocalOffset: 520,100,450, 520,-150,450
MuzzleSequence: muzzle MuzzleSequence: muzzle
AttackTurreted: AttackTurreted:
RequiresCondition: !disabled PauseOnCondition: disabled
WithMuzzleOverlay: WithMuzzleOverlay:
RenderRangeCircle: RenderRangeCircle:
RangeCircleType: aa RangeCircleType: aa
@@ -833,7 +834,7 @@ SAM:
LocalOffset: 0,0,320 LocalOffset: 0,0,320
MuzzleSequence: muzzle MuzzleSequence: muzzle
AttackTurreted: AttackTurreted:
RequiresCondition: !disabled PauseOnCondition: disabled
WithMuzzleOverlay: WithMuzzleOverlay:
RenderRangeCircle: RenderRangeCircle:
RangeCircleType: aa RangeCircleType: aa