#215 obli misses moving units fixed
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@@ -52,6 +52,9 @@ namespace OpenRA.Mods.RA.Effects
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if (!doneDamage)
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{
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if (args.target.IsValid)
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args.dest = args.target.CenterLocation.ToInt2();
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Combat.DoImpacts(args);
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doneDamage = true;
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}
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