no more stateless garbage

This commit is contained in:
Chris Forbes
2010-04-13 18:46:49 +12:00
parent d8748397d1
commit e224c64ccc
45 changed files with 46 additions and 53 deletions

View File

@@ -102,6 +102,6 @@ namespace OpenRA.Traits
}
}
class BibInfo : StatelessTraitInfo<Bib> { }
class BibInfo : TraitInfo<Bib> { }
public class Bib { }
}

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@@ -23,7 +23,7 @@ using System.Linq;
namespace OpenRA.Traits
{
class BridgeLoadHookInfo : StatelessTraitInfo<BridgeLoadHook> { }
class BridgeLoadHookInfo : TraitInfo<BridgeLoadHook> { }
class BridgeLoadHook : ILoadWorldHook
{

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@@ -22,7 +22,7 @@ using System.Linq;
namespace OpenRA.Traits
{
class ChoosePaletteOnSelectInfo : StatelessTraitInfo<ChoosePaletteOnSelect> { }
class ChoosePaletteOnSelectInfo : TraitInfo<ChoosePaletteOnSelect> { }
class ChoosePaletteOnSelect : INotifySelection
{

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@@ -3,7 +3,7 @@ using System;
namespace OpenRA.Traits
{
public class GlobalDefaultsInfo : StatelessTraitInfo<GlobalDefaults>
public class GlobalDefaultsInfo : TraitInfo<GlobalDefaults>
{
/* Special Weapons */
public readonly float GapRegenInterval = 0.1f;

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@@ -22,7 +22,7 @@ using System.Drawing;
namespace OpenRA.Traits
{
class LightPaletteRotatorInfo : StatelessTraitInfo<LightPaletteRotator> { }
class LightPaletteRotatorInfo : TraitInfo<LightPaletteRotator> { }
class LightPaletteRotator : ITick, IPaletteModifier
{
float t = 0;

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@@ -25,7 +25,7 @@ using OpenRA.FileFormats;
namespace OpenRA.Traits
{
class SpawnDefaultUnitsInfo : StatelessTraitInfo<SpawnDefaultUnits>
class SpawnDefaultUnitsInfo : TraitInfo<SpawnDefaultUnits>
{
public readonly int InitialExploreRange = 5;
}

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@@ -5,7 +5,7 @@ using System.Text;
namespace OpenRA.Traits
{
class SpawnMapActorsInfo : StatelessTraitInfo<SpawnMapActors> { }
class SpawnMapActorsInfo : TraitInfo<SpawnMapActors> { }
class SpawnMapActors : IGameStarted
{

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@@ -20,7 +20,7 @@
namespace OpenRA.Traits
{
class TheaterInfo : StatelessTraitInfo<Theater>
class TheaterInfo : TraitInfo<Theater>
{
public readonly string Name = null;
public readonly string Theater = null;

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@@ -22,7 +22,7 @@ using System.Drawing;
namespace OpenRA.Traits
{
class WaterPaletteRotationInfo : StatelessTraitInfo<WaterPaletteRotation> { }
class WaterPaletteRotationInfo : TraitInfo<WaterPaletteRotation> { }
class WaterPaletteRotation : ITick, IPaletteModifier
{