diff --git a/OpenRA.Mods.Common/Pathfinder/IPathGraph.cs b/OpenRA.Mods.Common/Pathfinder/IPathGraph.cs
index 19715872be..87078a6402 100644
--- a/OpenRA.Mods.Common/Pathfinder/IPathGraph.cs
+++ b/OpenRA.Mods.Common/Pathfinder/IPathGraph.cs
@@ -32,6 +32,12 @@ namespace OpenRA.Mods.Common.Pathfinder
CellInfo this[CPos node] { get; set; }
}
+ public static class PathGraph
+ {
+ public const int PathCostForInvalidPath = int.MaxValue;
+ public const short MovementCostForUnreachableCell = short.MaxValue;
+ }
+
///
/// Represents part of an edge in a graph, giving the cost to traverse to a node.
///
diff --git a/OpenRA.Mods.Common/Pathfinder/PathGraph.cs b/OpenRA.Mods.Common/Pathfinder/MapPathGraph.cs
similarity index 86%
rename from OpenRA.Mods.Common/Pathfinder/PathGraph.cs
rename to OpenRA.Mods.Common/Pathfinder/MapPathGraph.cs
index e500e65d35..f1197109c0 100644
--- a/OpenRA.Mods.Common/Pathfinder/PathGraph.cs
+++ b/OpenRA.Mods.Common/Pathfinder/MapPathGraph.cs
@@ -18,15 +18,12 @@ namespace OpenRA.Mods.Common.Pathfinder
/// A dense pathfinding graph that supports a search over all cells within a map.
/// It implements the ability to cost and get connections for cells, and supports .
///
- sealed class PathGraph : DensePathGraph
+ sealed class MapPathGraph : DensePathGraph
{
- public const int PathCostForInvalidPath = int.MaxValue;
- public const short MovementCostForUnreachableCell = short.MaxValue;
-
readonly CellInfoLayerPool.PooledCellInfoLayer pooledLayer;
readonly CellLayer[] cellInfoForLayer;
- public PathGraph(CellInfoLayerPool layerPool, Locomotor locomotor, Actor actor, World world, BlockedByActor check,
+ public MapPathGraph(CellInfoLayerPool layerPool, Locomotor locomotor, Actor actor, World world, BlockedByActor check,
Func customCost, Actor ignoreActor, bool laneBias, bool inReverse)
: base(locomotor, actor, world, check, customCost, ignoreActor, laneBias, inReverse)
{
diff --git a/OpenRA.Mods.Common/Pathfinder/PathSearch.cs b/OpenRA.Mods.Common/Pathfinder/PathSearch.cs
index 95e768e433..5b5934e28b 100644
--- a/OpenRA.Mods.Common/Pathfinder/PathSearch.cs
+++ b/OpenRA.Mods.Common/Pathfinder/PathSearch.cs
@@ -42,7 +42,7 @@ namespace OpenRA.Mods.Common.Pathfinder
Actor ignoreActor = null,
bool laneBias = true)
{
- var graph = new PathGraph(LayerPoolForWorld(world), locomotor, self, world, check, customCost, ignoreActor, laneBias, false);
+ var graph = new MapPathGraph(LayerPoolForWorld(world), locomotor, self, world, check, customCost, ignoreActor, laneBias, false);
var search = new PathSearch(graph, loc => 0, DefaultHeuristicWeightPercentage, targetPredicate);
foreach (var sl in froms)
@@ -61,7 +61,7 @@ namespace OpenRA.Mods.Common.Pathfinder
Func heuristic = null,
int heuristicWeightPercentage = DefaultHeuristicWeightPercentage)
{
- var graph = new PathGraph(LayerPoolForWorld(world), locomotor, self, world, check, customCost, ignoreActor, laneBias, inReverse);
+ var graph = new MapPathGraph(LayerPoolForWorld(world), locomotor, self, world, check, customCost, ignoreActor, laneBias, inReverse);
heuristic = heuristic ?? DefaultCostEstimator(locomotor, target);
var search = new PathSearch(graph, heuristic, heuristicWeightPercentage, loc => loc == target);