Add more variations to building explosions
This commit is contained in:
@@ -410,6 +410,7 @@
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DestroyedSounds: kaboom22.aud
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DestroyedSounds: kaboom22.aud
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WithSpriteBody:
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WithSpriteBody:
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WithBuildingExplosion:
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WithBuildingExplosion:
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Sequences: building, napalm, large_explosion, self_destruct, large_napalm
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CaptureNotification:
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CaptureNotification:
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ShakeOnDeath:
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ShakeOnDeath:
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ProximityCaptor:
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ProximityCaptor:
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@@ -86,6 +86,8 @@ GAP:
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Amount: -60
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Amount: -60
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MustBeDestroyed:
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MustBeDestroyed:
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RequiredForShortGame: false
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RequiredForShortGame: false
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WithBuildingExplosion:
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Sequences: building, napalm, large_explosion, self_destruct
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SPEN:
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SPEN:
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Inherits: ^Building
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Inherits: ^Building
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@@ -414,6 +416,8 @@ TSLA:
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DetectCloaked:
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DetectCloaked:
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Range: 8c0
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Range: 8c0
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ProvidesPrerequisite@buildingname:
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ProvidesPrerequisite@buildingname:
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WithBuildingExplosion:
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Sequences: building, napalm, large_explosion, self_destruct
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AGUN:
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AGUN:
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Inherits: ^Defense
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Inherits: ^Defense
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@@ -461,6 +465,8 @@ AGUN:
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Amount: -50
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Amount: -50
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DetectCloaked:
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DetectCloaked:
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Range: 6c0
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Range: 6c0
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WithBuildingExplosion:
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Sequences: building, napalm, large_explosion, self_destruct
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DOME:
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DOME:
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Inherits: ^Building
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Inherits: ^Building
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@@ -539,6 +545,8 @@ PBOX:
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Amount: -15
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Amount: -15
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DetectCloaked:
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DetectCloaked:
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Range: 6c0
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Range: 6c0
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WithBuildingExplosion:
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Sequences: building, napalm, large_explosion, self_destruct
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HBOX:
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HBOX:
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Inherits: ^Defense
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Inherits: ^Defense
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@@ -585,6 +593,8 @@ HBOX:
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Power:
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Power:
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Amount: -15
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Amount: -15
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-MustBeDestroyed:
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-MustBeDestroyed:
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WithBuildingExplosion:
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Sequences: building, napalm, large_explosion, self_destruct
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GUN:
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GUN:
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Inherits: ^Defense
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Inherits: ^Defense
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@@ -621,6 +631,8 @@ GUN:
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Amount: -40
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Amount: -40
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DetectCloaked:
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DetectCloaked:
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Range: 7c0
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Range: 7c0
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WithBuildingExplosion:
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Sequences: building, napalm, large_explosion, self_destruct
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FTUR:
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FTUR:
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Inherits: ^Defense
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Inherits: ^Defense
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@@ -657,6 +669,8 @@ FTUR:
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DetectCloaked:
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DetectCloaked:
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Range: 6c0
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Range: 6c0
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ProvidesPrerequisite@buildingname:
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ProvidesPrerequisite@buildingname:
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WithBuildingExplosion:
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Sequences: building, napalm, large_explosion, self_destruct
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SAM:
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SAM:
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Inherits: ^Defense
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Inherits: ^Defense
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@@ -989,6 +1003,8 @@ SILO:
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-EmitInfantryOnSell:
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-EmitInfantryOnSell:
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Power:
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Power:
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Amount: -10
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Amount: -10
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WithBuildingExplosion:
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Sequences: building, napalm, large_explosion, self_destruct
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HPAD:
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HPAD:
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Inherits: ^Building
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Inherits: ^Building
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@@ -1373,6 +1389,8 @@ KENN:
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Power:
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Power:
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Amount: -10
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Amount: -10
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ProvidesPrerequisite@buildingname:
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ProvidesPrerequisite@buildingname:
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WithBuildingExplosion:
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Sequences: building, napalm, large_explosion, self_destruct
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TENT:
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TENT:
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Inherits: ^Building
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Inherits: ^Building
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@@ -35,6 +35,7 @@ explosion:
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large_explosion: frag1
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large_explosion: frag1
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Offset: -2,0
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Offset: -2,0
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small_napalm: napalm1
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small_napalm: napalm1
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large_napalm: napalm3
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corpse: corpse1
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corpse: corpse1
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Tick: 1600
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Tick: 1600
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UseTilesetExtension: true
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UseTilesetExtension: true
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