Adds blue tiberium to TS mod.
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@@ -96,6 +96,7 @@
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Rough: 80
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Rough: 80
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Road: 100
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Road: 100
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Tiberium: 80
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Tiberium: 80
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BlueTiberium: 80
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Beach: 80
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Beach: 80
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SelectionDecorations:
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SelectionDecorations:
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Palette: pips
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Palette: pips
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@@ -181,6 +182,7 @@
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Road: 100
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Road: 100
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Beach: 60
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Beach: 60
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Tiberium: 60
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Tiberium: 60
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BlueTiberium: 60
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ROT: 5
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ROT: 5
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SelectionDecorations:
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SelectionDecorations:
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Palette: pips
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Palette: pips
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@@ -82,7 +82,7 @@ HARV:
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Bounds: 36,36
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Bounds: 36,36
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Harvester:
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Harvester:
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Capacity: 20
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Capacity: 20
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Resources: Tiberium
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Resources: Tiberium, BlueTiberium
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UnloadTicksPerBale: 1
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UnloadTicksPerBale: 1
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SearchFromProcRadius: 24
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SearchFromProcRadius: 24
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SearchFromOrderRadius: 12
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SearchFromOrderRadius: 12
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@@ -104,6 +104,23 @@ World:
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AllowedTerrainTypes: Clear
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AllowedTerrainTypes: Clear
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AllowUnderActors: false
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AllowUnderActors: false
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TerrainType: Tiberium
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TerrainType: Tiberium
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FixedColorPalette@BlueTiberium:
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Base: player
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Name: bluetiberium
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Color: 154, 220, 184
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RemapIndex: 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31
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ResourceType@BlueTiberium:
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ResourceType: 2
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Palette: bluetiberium
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EditorSprite: waypoint # TODO: editor can't handle the real ones
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Variants: tib01, tib02, tib03, tib04, tib05, tib06, tib07, tib08, tib09, tib10, tib11, tib12, tib13, tib14, tib15, tib16, tib17, tib18, tib19, tib20
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MaxDensity: 12
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ValuePerUnit: 100
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Name: BlueTiberium
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PipColor: Blue
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AllowedTerrainTypes: Clear
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AllowUnderActors: false
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TerrainType: BlueTiberium
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SmudgeLayer@SCORCH:
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SmudgeLayer@SCORCH:
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Type: Scorch
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Type: Scorch
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Sequence: scorches
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Sequence: scorches
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