attack trait support
This commit is contained in:
@@ -69,46 +69,6 @@ namespace RulesConverter
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{ "Image", "Image" } }
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},
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{ "RenderUnit", new PL {
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{ "Image", "Image" } }
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},
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{ "RenderBuildingCharge", new PL {
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{ "Image", "Image" } }
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},
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{ "RenderBuildingOre", new PL {
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{ "Image", "Image" } }
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},
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{ "RenderBuildingTurreted", new PL {
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{ "Image", "Image" } }
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},
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{ "RenderInfantry", new PL {
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{ "Image", "Image" } }
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},
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{ "RenderUnitMuzzleFlash", new PL {
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{ "Image", "Image" } }
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},
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{ "RenderUnitReload", new PL {
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{ "Image", "Image" } }
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},
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{ "RenderUnitRotor", new PL {
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{ "Image", "Image" } }
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},
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{ "RenderUnitSpinner", new PL {
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{ "Image", "Image" } }
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},
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{ "RenderUnitTurreted", new PL {
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{ "Image", "Image" } }
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},
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{ "Buildable", new PL {
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{ "TechLevel", "TechLevel" },
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{ "Tab", "$Tab" },
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@@ -121,7 +81,8 @@ namespace RulesConverter
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},
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{ "Cargo", new PL {
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{ "@PassengerTypes", "PassengerTypes" } }
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{ "@PassengerTypes", "PassengerTypes" },
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{ "UnloadFacing", "UnloadFacing" } }
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},
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{ "LimitedAmmo", new PL {
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@@ -132,7 +93,12 @@ namespace RulesConverter
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{ "Power", "Power" },
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{ "RequiresPower", "Powered" },
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{ "Footprint", "Footprint" },
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{ "@Dimensions", "Dimensions" } }
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{ "@Dimensions", "Dimensions" },
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{ "Capturable", "Capturable" },
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{ "Repairable", "Repairable" },
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{ "BaseNormal", "BaseNormal" },
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{ "Adjacent", "Adjacent" },
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{ "Bib", "Bib" } }
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},
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{ "StoresOre", new PL {
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@@ -144,8 +110,34 @@ namespace RulesConverter
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{ "Pips", "OrePips" } }
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//{ "Capacity"
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},
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{ "AttackBase", new PL {
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{ "PrimaryWeapon", "Primary" },
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{ "SecondaryWeapon", "SecondaryWeapon" },
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{ "PrimaryOffset", "PrimaryOffset" },
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{ "SecondaryOffset", "SecondaryOffset" },
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{ "PrimaryLocalOffset", "PrimaryLocalOffset" },
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{ "SecondaryLocalOffset", "SecondaryLocalOffset" },
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{ "MuzzleFlash", "MuzzleFlash" }, // maybe
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{ "Recoil", "Recoil"} }
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},
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};
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traitMap["RenderUnit"] = traitMap["RenderBuilding"];
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traitMap["RenderBuildingCharge"] = traitMap["RenderBuilding"];
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traitMap["RenderBuildingOre"] = traitMap["RenderBuilding"];
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traitMap["RenderBuildingTurreted"] = traitMap["RenderBuilding"];
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traitMap["RenderInfantry"] = traitMap["RenderBuilding"];
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traitMap["RenderUnitMuzzleFlash"] = traitMap["RenderBuilding"];
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traitMap["RenderUnitReload"] = traitMap["RenderBuilding"];
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traitMap["RenderUnitRotor"] = traitMap["RenderBuilding"];
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traitMap["RenderUnitSpinner"] = traitMap["RenderBuilding"];
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traitMap["RenderUnitTurreted"] = traitMap["RenderBuilding"];
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traitMap["AttackTurreted"] = traitMap["AttackBase"];
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traitMap["AttackPlane"] = traitMap["AttackBase"];
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traitMap["AttackHeli"] = traitMap["AttackBase"];
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using (var writer = File.CreateText(outputFile))
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{
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foreach (var cat in categoryMap)
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@@ -164,8 +156,6 @@ namespace RulesConverter
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if (iniSection.GetValue("TechLevel", "-1") != "-1")
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traits.Insert(0, "Buildable");
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foreach (var t in traits)
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{
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writer.WriteLine("\t{0}:", t);
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101
out.rul
101
out.rul
@@ -19,6 +19,7 @@ V2RL:
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ROT: 5
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Speed: 7
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AttackBase:
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PrimaryWeapon: SCUD
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RenderUnitReload:
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AutoTarget:
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Repairable:
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@@ -48,6 +49,8 @@ V2RL:
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Speed: 9
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 75mm
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Recoil: 2
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RenderUnitTurreted:
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AutoTarget:
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Repairable:
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@@ -77,6 +80,8 @@ V2RL:
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Speed: 8
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 90mm
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Recoil: 3
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RenderUnitTurreted:
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AutoTarget:
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Repairable:
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@@ -106,6 +111,8 @@ V2RL:
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Speed: 7
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 105mm
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Recoil: 3
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RenderUnitTurreted:
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AutoTarget:
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Repairable:
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@@ -135,6 +142,10 @@ V2RL:
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Speed: 4
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 120mm
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PrimaryLocalOffset: -4,-5,0,4,-5,0
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SecondaryLocalOffset: -7,2,25,7,2,-25
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Recoil: 4
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RenderUnitTurreted:
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AutoTarget:
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Repairable:
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@@ -217,6 +228,7 @@ ARTY:
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ROT: 2
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Speed: 6
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AttackBase:
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PrimaryWeapon: 155mm
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RenderUnit:
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Explodes:
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AutoTarget:
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@@ -303,6 +315,9 @@ JEEP:
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Speed: 10
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Turreted:
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AttackTurreted:
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PrimaryWeapon: M60mg
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PrimaryOffset: 0,0,0,-2
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MuzzleFlash: yes
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RenderUnitTurreted:
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AutoTarget:
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Repairable:
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@@ -330,12 +345,16 @@ APC:
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ROT: 5
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Speed: 10
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AttackBase:
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PrimaryWeapon: M60mg
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PrimaryOffset: 0,0,0,-4
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MuzzleFlash: yes
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RenderUnitMuzzleFlash:
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AutoTarget:
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Repairable:
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Chronoshiftable:
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Cargo:
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PassengerTypes: [Foot]
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UnloadFacing: 220
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Passenger:
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IronCurtainable:
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@@ -424,6 +443,7 @@ SS:
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RenderUnit:
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Submarine:
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AttackBase:
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PrimaryWeapon: TorpTube
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Chronoshiftable:
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IronCurtainable:
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@@ -447,6 +467,8 @@ DD:
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Speed: 6
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Turreted:
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AttackTurreted:
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PrimaryWeapon: Stinger
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PrimaryOffset: 0,-8,0,-3
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RenderUnitTurreted:
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AutoTarget:
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Chronoshiftable:
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@@ -472,6 +494,10 @@ CA:
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Speed: 4
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 8Inch
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PrimaryOffset: 0,17,0,-2
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SecondaryOffset: 0,-17,0,-2
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Recoil: 3
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RenderUnitTurreted:
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AutoTarget:
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Chronoshiftable:
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@@ -519,6 +545,8 @@ PT:
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Speed: 9
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Turreted:
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AttackTurreted:
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PrimaryWeapon: 2Inch
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PrimaryOffset: 0,-6,0,-1
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RenderUnitTurreted:
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AutoTarget:
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Chronoshiftable:
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@@ -539,6 +567,7 @@ MIG:
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HP: 50
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Armor: light
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AttackPlane:
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PrimaryWeapon: Maverick
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Plane:
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ROT: 5
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Speed: 20
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@@ -564,6 +593,7 @@ YAK:
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Armor: light
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Crewed: yes
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AttackPlane:
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PrimaryWeapon: ChainGun
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Plane:
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ROT: 5
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Speed: 16
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@@ -612,6 +642,9 @@ HELI:
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Armor: heavy
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Crewed: yes
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AttackHeli:
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PrimaryWeapon: Hellfire
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PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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Helicopter:
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ROT: 4
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Speed: 16
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@@ -637,6 +670,9 @@ HIND:
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Armor: heavy
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Crewed: yes
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AttackHeli:
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PrimaryWeapon: ChainGun
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PrimaryOffset: -5,0,0,2
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SecondaryOffset: 5,0,0,2
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Helicopter:
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ROT: 4
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Speed: 12
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@@ -663,6 +699,7 @@ IRON:
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RequiresPower: true
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Footprint: xx xx
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Dimensions: [2,2]
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Capturable: true
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RenderBuilding:
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IronCurtainable:
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IronCurtain:
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@@ -684,6 +721,7 @@ PDOX:
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RequiresPower: true
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Footprint: xx xx
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Dimensions: [2,2]
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Capturable: true
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RenderBuilding:
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Chronosphere:
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IronCurtainable:
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@@ -707,6 +745,7 @@ PBOX:
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Turreted:
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RenderBuilding:
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AttackTurreted:
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PrimaryWeapon: Vulcan
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AutoTarget:
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IronCurtainable:
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@@ -729,6 +768,7 @@ HBOX:
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Turreted:
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RenderBuilding:
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AttackTurreted:
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PrimaryWeapon: Vulcan
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AutoTarget:
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IronCurtainable:
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@@ -752,6 +792,7 @@ TSLA:
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Turreted:
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RenderBuildingCharge:
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AttackTurreted:
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PrimaryWeapon: TeslaZap
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AutoTarget:
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IronCurtainable:
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@@ -774,6 +815,7 @@ GUN:
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Turreted:
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RenderBuildingTurreted:
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AttackTurreted:
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PrimaryWeapon: TurretGun
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AutoTarget:
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IronCurtainable:
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@@ -797,6 +839,7 @@ AGUN:
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Turreted:
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RenderBuildingTurreted:
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AttackTurreted:
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PrimaryWeapon: ZSU-23
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AutoTarget:
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IronCurtainable:
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@@ -819,6 +862,7 @@ FTUR:
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Dimensions: [1,1]
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RenderBuilding:
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AttackTurreted:
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PrimaryWeapon: FireballLauncher
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AutoTarget:
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IronCurtainable:
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@@ -839,6 +883,7 @@ GAP:
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RequiresPower: true
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Footprint: _ x
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Dimensions: [1,2]
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Capturable: true
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RenderBuilding:
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IronCurtainable:
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@@ -861,6 +906,7 @@ SAM:
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Turreted:
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RenderBuildingTurreted:
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AttackTurreted:
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PrimaryWeapon: Nike
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AutoTarget:
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IronCurtainable:
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@@ -899,6 +945,8 @@ ATEK:
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Power: -200
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Footprint: xx xx
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Dimensions: [2,2]
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Capturable: true
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Bib: yes
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RenderBuilding:
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IronCurtainable:
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GpsLaunchSite:
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@@ -919,6 +967,8 @@ WEAP:
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Power: -30
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Footprint: xxx xxx
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Dimensions: [3,2]
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Capturable: true
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Bib: yes
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RenderWarFactory:
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RenderBuilding:
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RallyPoint:
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@@ -941,6 +991,9 @@ SYRD:
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Power: -30
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Footprint: xxx xxx xxx
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Dimensions: [3,3]
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Capturable: true
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BaseNormal: no
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Adjacent: 8
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RenderBuilding:
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ProductionSurround:
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IronCurtainable:
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@@ -961,6 +1014,9 @@ SPEN:
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Power: -30
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Footprint: xxx xxx xxx
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Dimensions: [3,3]
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Capturable: true
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BaseNormal: no
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Adjacent: 8
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RenderBuilding:
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ProductionSurround:
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IronCurtainable:
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@@ -973,6 +1029,8 @@ FACT:
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Power: 0
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Footprint: xxx xxx xxx
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Dimensions: [3,3]
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Capturable: true
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Bib: yes
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RenderBuilding:
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ConstructionYard:
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IronCurtainable:
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@@ -993,6 +1051,8 @@ PROC:
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Power: -30
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Footprint: _x_ xxx x==
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Dimensions: [3,3]
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Capturable: true
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Bib: yes
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RenderBuilding:
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AcceptsOre:
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StoresOre:
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@@ -1016,6 +1076,7 @@ SILO:
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Power: -10
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Footprint: x
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Dimensions: [1,1]
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Capturable: true
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RenderBuildingOre:
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StoresOre:
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Pips: 5
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@@ -1038,6 +1099,8 @@ HPAD:
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Power: -10
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Footprint: xx xx
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Dimensions: [2,2]
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Capturable: true
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Bib: yes
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RenderBuilding:
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Production:
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BelowUnits:
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@@ -1061,6 +1124,8 @@ DOME:
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RequiresPower: true
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Footprint: xx xx
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Dimensions: [2,2]
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Capturable: true
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Bib: yes
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RenderBuilding:
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ProvidesRadar:
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IronCurtainable:
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@@ -1081,6 +1146,7 @@ AFLD:
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Power: -30
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Footprint: xxx xxx
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Dimensions: [3,2]
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Capturable: true
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RenderBuilding:
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Production:
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BelowUnits:
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@@ -1103,6 +1169,8 @@ POWR:
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Power: 100
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Footprint: xx xx
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Dimensions: [2,2]
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Capturable: true
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Bib: yes
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RenderBuilding:
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IronCurtainable:
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@@ -1122,6 +1190,8 @@ APWR:
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Power: 200
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Footprint: ___ xxx xxx
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Dimensions: [3,3]
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Capturable: true
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Bib: yes
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RenderBuilding:
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IronCurtainable:
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@@ -1141,6 +1211,8 @@ STEK:
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Power: -100
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Footprint: xxx xxx
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Dimensions: [3,2]
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Capturable: true
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Bib: yes
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RenderBuilding:
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IronCurtainable:
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@@ -1160,6 +1232,8 @@ BARR:
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Power: -20
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Footprint: xx xx
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Dimensions: [2,2]
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Capturable: true
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Bib: yes
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RenderBuilding:
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RallyPoint:
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Production:
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@@ -1181,6 +1255,8 @@ TENT:
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Power: -20
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Footprint: xx xx
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Dimensions: [2,2]
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Capturable: true
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||||
Bib: yes
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RenderBuilding:
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RallyPoint:
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Production:
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@@ -1223,6 +1299,7 @@ FIX:
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Power: -30
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Footprint: _x_ xxx _x_
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Dimensions: [3,3]
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Capturable: true
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RenderBuilding:
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BelowUnits:
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Reservable:
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@@ -1243,6 +1320,9 @@ FACF:
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Power: -2
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Footprint: xxx xxx xxx
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Dimensions: [3,3]
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Capturable: true
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BaseNormal: no
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Bib: yes
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RenderBuilding:
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Image: FACT
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Fake:
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@@ -1264,6 +1344,9 @@ WEAF:
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Power: -2
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Footprint: xxx xxx
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Dimensions: [3,2]
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Capturable: true
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BaseNormal: no
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Bib: yes
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RenderWarFactory:
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RenderBuilding:
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Image: WEAP
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@@ -1286,6 +1369,9 @@ SYRF:
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Power: -2
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Footprint: xxx xxx xxx
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Dimensions: [3,3]
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Capturable: true
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BaseNormal: no
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Adjacent: 8
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RenderBuilding:
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Image: SYRD
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Fake:
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@@ -1298,6 +1384,9 @@ SPEF:
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Power: -2
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||||
Footprint: xxx xxx xxx
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Dimensions: [3,3]
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||||
Capturable: true
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BaseNormal: no
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||||
Adjacent: 8
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RenderBuilding:
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Image: SPEN
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Fake:
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||||
@@ -1318,6 +1407,9 @@ DOMF:
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||||
Power: -2
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||||
Footprint: xx xx
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||||
Dimensions: [2,2]
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||||
Capturable: true
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||||
BaseNormal: no
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||||
Bib: yes
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||||
RenderBuilding:
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||||
Image: DOME
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||||
Fake:
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||||
@@ -1381,6 +1473,7 @@ E1:
|
||||
Speed: 4
|
||||
RenderInfantry:
|
||||
AttackBase:
|
||||
PrimaryWeapon: M1Carbine
|
||||
TakeCover:
|
||||
SquishByTank:
|
||||
AutoTarget:
|
||||
@@ -1405,6 +1498,8 @@ E2:
|
||||
Speed: 5
|
||||
RenderInfantry:
|
||||
AttackBase:
|
||||
PrimaryWeapon: Grenade
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
TakeCover:
|
||||
SquishByTank:
|
||||
AutoTarget:
|
||||
@@ -1429,6 +1524,8 @@ E3:
|
||||
Speed: 3
|
||||
RenderInfantry:
|
||||
AttackBase:
|
||||
PrimaryWeapon: RedEye
|
||||
PrimaryOffset: 0,0,0,-13
|
||||
TakeCover:
|
||||
SquishByTank:
|
||||
AutoTarget:
|
||||
@@ -1454,6 +1551,8 @@ E4:
|
||||
Speed: 3
|
||||
RenderInfantry:
|
||||
AttackBase:
|
||||
PrimaryWeapon: Flamer
|
||||
PrimaryOffset: 0,0,0,-7
|
||||
TakeCover:
|
||||
SquishByTank:
|
||||
AutoTarget:
|
||||
@@ -1554,6 +1653,7 @@ E7:
|
||||
RenderInfantry:
|
||||
C4Demolition:
|
||||
AttackBase:
|
||||
PrimaryWeapon: Colt45
|
||||
TakeCover:
|
||||
SquishByTank:
|
||||
AutoTarget:
|
||||
@@ -1580,6 +1680,7 @@ MEDI:
|
||||
RenderInfantry:
|
||||
AutoHeal:
|
||||
AttackBase:
|
||||
PrimaryWeapon: Heal
|
||||
TakeCover:
|
||||
SquishByTank:
|
||||
Passenger:
|
||||
|
||||
Reference in New Issue
Block a user