Make Aircraft.OnBecomingIdle accesible.

This commit is contained in:
tovl
2019-03-16 19:02:34 +01:00
committed by Oliver Brakmann
parent 64cec4a0ad
commit e2e4caf0ba

View File

@@ -163,7 +163,7 @@ namespace OpenRA.Mods.Common.Traits
} }
public class Aircraft : ITick, ISync, IFacing, IPositionable, IMove, IIssueOrder, IResolveOrder, IOrderVoice, IDeathActorInitModifier, public class Aircraft : ITick, ISync, IFacing, IPositionable, IMove, IIssueOrder, IResolveOrder, IOrderVoice, IDeathActorInitModifier,
INotifyCreated, INotifyAddedToWorld, INotifyRemovedFromWorld, INotifyActorDisposing, INotifyCreated, INotifyAddedToWorld, INotifyRemovedFromWorld, INotifyActorDisposing, INotifyBecomingIdle,
IActorPreviewInitModifier, IIssueDeployOrder, IObservesVariables IActorPreviewInitModifier, IIssueDeployOrder, IObservesVariables
{ {
static readonly Pair<CPos, SubCell>[] NoCells = { }; static readonly Pair<CPos, SubCell>[] NoCells = { };
@@ -519,7 +519,7 @@ namespace OpenRA.Mods.Common.Traits
init.Add(new FacingInit(Facing)); init.Add(new FacingInit(Facing));
} }
protected virtual void OnBecomingIdle(Actor self) void INotifyBecomingIdle.OnBecomingIdle(Actor self)
{ {
if (Info.VTOL && Info.LandWhenIdle) if (Info.VTOL && Info.LandWhenIdle)
{ {