check sequence image at RenderSprites level

This commit is contained in:
Matthias Mailänder
2015-05-30 11:40:07 +02:00
parent b7567fa5fa
commit e2e9ce9d7e
16 changed files with 60 additions and 24 deletions

View File

@@ -1422,7 +1422,8 @@ Rules:
Tooltip:
Name: Crate
WithCrateBody:
Images: scrate
RenderSprites:
Image: scrate
E1.Autotarget:
Inherits: E1
Buildable:

View File

@@ -1331,7 +1331,8 @@ Rules:
Tooltip:
Name: Crate
WithCrateBody:
Images: scrate
RenderSprites:
Image: scrate
E1.Autotarget:
Inherits: E1
Buildable:

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@@ -655,8 +655,8 @@
TerrainTypes: Clear, Rough, Road, Ore, Beach
RenderSprites:
Palette: effect
Image: scrate
WithCrateBody:
Images: scrate
XmasImages: xcratea, xcrateb, xcratec, xcrated
Selectable:
Selectable: false

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@@ -195,3 +195,4 @@ MSLF:
Cost: 250
RequiresPower:
DisabledOverlay:

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@@ -152,7 +152,8 @@ MONEYCRATE:
SelectionShares: 1
UseCashTick: true
WithCrateBody:
Images: wcrate
RenderSprites:
Image: wcrate
HEALCRATE:
Inherits: ^Crate

View File

@@ -71,3 +71,4 @@
ExcludePalettes: terrain, effect
ChronoshiftPaletteEffect:
NukePaletteEffect:

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@@ -169,3 +169,4 @@ EditorWorld:
Inherits: ^BaseWorld
EditorActorLayer:
EditorResourceLayer: