Scripts: Remove some subshells that ignore errors
This commit is contained in:
committed by
Matthias Mailänder
parent
1b9a86c0a0
commit
e2fd7ce7ed
@@ -1,7 +1,8 @@
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#!/bin/sh
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set -o errexit || exit $?
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HERE="$(dirname "$(readlink -f "${0}")")"
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LAUNCHER=$(readlink -f "${0}")
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HERE=$(dirname "${LAUNCHER}")
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# Run the game or server
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if [ -n "$1" ] && [ "$1" = "--server" ]; then
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@@ -14,7 +14,8 @@ if [ $# -eq "0" ]; then
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fi
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# Set the working dir to the location of this script
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cd "$(dirname "$0")" || exit 1
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HERE=$(dirname "$0")
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cd "${HERE}" || exit 1
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. ../functions.sh
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TAG="$1"
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@@ -1,7 +1,8 @@
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#!/bin/sh
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set -o errexit || exit $?
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HERE="$(dirname "$(readlink -f "${0}")")"
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LAUNCHER=$(readlink -f "${0}")
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HERE=$(dirname "${LAUNCHER}")
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cd "${HERE}/../lib/openra" || exit 1
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./OpenRA.Server Game.Mod="{MODID}" "$@"
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@@ -2,5 +2,6 @@
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set -o errexit || exit $?
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# OpenRA.Utility relies on keeping the original working directory, so don't change directory
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HERE="$(dirname "$(readlink -f "${0}")")"
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LAUNCHER=$(readlink -f "${0}")
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HERE=$(dirname "${LAUNCHER}")
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"${HERE}/../lib/openra/OpenRA.Utility" {MODID} "$@"
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