Change Bounds/add VisualBounds in TS mod

This commit is contained in:
reaperrr
2015-06-05 23:47:16 +02:00
parent 332b7a374e
commit e30ede3971
12 changed files with 108 additions and 24 deletions

View File

@@ -95,6 +95,8 @@ ORCA:
RenderVoxels: RenderVoxels:
WithVoxelBody: WithVoxelBody:
Hovers: Hovers:
SelectionDecorations:
VisualBounds: 30,24
ORCAB: ORCAB:
Inherits: ^Plane Inherits: ^Plane
@@ -136,6 +138,8 @@ ORCAB:
RenderVoxels: RenderVoxels:
WithVoxelBody: WithVoxelBody:
Hovers: Hovers:
SelectionDecorations:
VisualBounds: 30,24
ORCATRAN: ORCATRAN:
Inherits: ^Helicopter Inherits: ^Helicopter
@@ -230,6 +234,8 @@ SCRIN:
RenderSprites: RenderSprites:
RenderVoxels: RenderVoxels:
WithVoxelBody: WithVoxelBody:
SelectionDecorations:
VisualBounds: 30,24
APACHE: APACHE:
Inherits: ^Helicopter Inherits: ^Helicopter
@@ -270,3 +276,6 @@ APACHE:
RenderVoxels: RenderVoxels:
WithVoxelBody: WithVoxelBody:
Hovers: Hovers:
SelectionDecorations:
VisualBounds: 30,24

View File

@@ -1302,7 +1302,7 @@ GASPOT:
Footprint: x Footprint: x
Dimensions: 1, 1 Dimensions: 1, 1
Selectable: Selectable:
Bounds: 48, 82, 0, -25 Bounds: 48, 30, 0, -4
Power: Power:
Amount: -10 Amount: -10
Armor: Armor:
@@ -1313,6 +1313,8 @@ GASPOT:
Range: 6c0 Range: 6c0
WithIdleOverlay@LIGHTS: WithIdleOverlay@LIGHTS:
Sequence: idle-lights Sequence: idle-lights
SelectionDecorations:
VisualBounds: 48, 82, 0, -25
GALITE: GALITE:
Inherits: ^Building Inherits: ^Building
@@ -1336,10 +1338,12 @@ GALITE:
Sequence: lighting Sequence: lighting
Palette: alpha Palette: alpha
Selectable: Selectable:
Bounds: 25, 35, 0, -12 Bounds: 24, 24, 0, -4
Buildable: Buildable:
Queue: Defense Queue: Defense
Prerequisites: ~disabled Prerequisites: ~disabled
SelectionDecorations:
VisualBounds: 25, 35, 0, -12
GAICBM: GAICBM:
Inherits: ^Building Inherits: ^Building
@@ -1410,3 +1414,6 @@ UFO:
Type: Heavy Type: Heavy
EditorTilesetFilter: EditorTilesetFilter:
RequireTilesets: TEMPERAT RequireTilesets: TEMPERAT
SelectionDecorations:
VisualBounds: 144, 72, 0, 0

View File

@@ -139,6 +139,8 @@
Selectable: Selectable:
Selectable: false Selectable: false
Bounds: 25,25,-1,-1 Bounds: 25,25,-1,-1
SelectionDecorations:
VisualBounds: 25,25,-1,-1
^Wall: ^Wall:
AppearsOnRadar: AppearsOnRadar:
@@ -213,6 +215,7 @@
BlueTiberium: 80 BlueTiberium: 80
SelectionDecorations: SelectionDecorations:
Palette: pips Palette: pips
VisualBounds: 14,23,-1,-9
Selectable: Selectable:
Bounds: 14,23,-1,-9 Bounds: 14,23,-1,-9
Voiced: Voiced:
@@ -279,8 +282,6 @@
^CivilianInfantry: ^CivilianInfantry:
Inherits: ^Infantry Inherits: ^Infantry
Selectable:
Bounds: 12,17,0,-9
Voiced: Voiced:
VoiceSet: Civilian VoiceSet: Civilian
Valued: Valued:
@@ -502,6 +503,7 @@
BlueTiberium: 100 BlueTiberium: 100
SelectionDecorations: SelectionDecorations:
Palette: pips Palette: pips
VisualBounds: 26,26,0,-3
Selectable: Selectable:
Bounds: 26,26,0,-3 Bounds: 26,26,0,-3
TargetableUnit: TargetableUnit:

View File

@@ -25,7 +25,7 @@ GAPOWR:
WithIdleOverlay@PLUG: WithIdleOverlay@PLUG:
Sequence: idle-plug Sequence: idle-plug
Selectable: Selectable:
Bounds: 90, 84, 0, -12 Bounds: 90, 48, 0, -6
Power: Power:
Amount: 100 Amount: 100
InfiltrateForPowerOutage: InfiltrateForPowerOutage:
@@ -59,6 +59,8 @@ GAPOWR:
UpgradeMinEnabledLevel: 1 UpgradeMinEnabledLevel: 1
Amount: 50 Amount: 50
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 90, 84, 0, -12
GAPILE: GAPILE:
Inherits: ^Building Inherits: ^Building
@@ -77,7 +79,7 @@ GAPILE:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
Selectable: Selectable:
Bounds: 88, 56, 0, -8 Bounds: 88, 48, 0, -8
Health: Health:
HP: 800 HP: 800
Armor: Armor:
@@ -102,6 +104,8 @@ GAPILE:
Power: Power:
Amount: -20 Amount: -20
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 88, 56, 0, -8
GAWEAP: GAWEAP:
Inherits: ^Building Inherits: ^Building
@@ -120,7 +124,7 @@ GAWEAP:
Footprint: xxx= xxx= xxx= Footprint: xxx= xxx= xxx=
Dimensions: 4,3 Dimensions: 4,3
Selectable: Selectable:
Bounds: 154, 100, -2, -12 Bounds: 154, 96, -2, -12
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
@@ -149,6 +153,8 @@ GAWEAP:
Power: Power:
Amount: -30 Amount: -30
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 154, 100, -2, -12
GAHPAD: GAHPAD:
Inherits: ^Building Inherits: ^Building
@@ -189,6 +195,8 @@ GAHPAD:
Selectable: Selectable:
Bounds: 88, 66, 0, -5 Bounds: 88, 66, 0, -5
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 88, 66, 0, -5
GADEPT: GADEPT:
Inherits: ^Building Inherits: ^Building
@@ -205,7 +213,7 @@ GADEPT:
Footprint: =x= xxx =x= Footprint: =x= xxx =x=
Dimensions: 3,3 Dimensions: 3,3
Selectable: Selectable:
Bounds: 98, 68, -6, -6 Bounds: 96, 64, -6, -6
Health: Health:
HP: 1100 HP: 1100
RevealsShroud: RevealsShroud:
@@ -229,6 +237,8 @@ GADEPT:
Power: Power:
Amount: -30 Amount: -30
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 98, 68, -6, -6
GARADR: GARADR:
Inherits: ^Building Inherits: ^Building
@@ -247,7 +257,7 @@ GARADR:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
Selectable: Selectable:
Bounds: 96, 118, 0, -38 Bounds: 96, 48, 0, -6
Health: Health:
HP: 800 HP: 800
Armor: Armor:
@@ -270,6 +280,8 @@ GARADR:
Power: Power:
Amount: -50 Amount: -50
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 96, 118, 0, -38
GATECH: GATECH:
Inherits: ^Building Inherits: ^Building
@@ -300,6 +312,8 @@ GATECH:
Power: Power:
Amount: -150 Amount: -150
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 110, 60, 3, -4
GAPLUG: GAPLUG:
Inherits: ^Building Inherits: ^Building
@@ -309,7 +323,7 @@ GAPLUG:
Name: GDI Upgrade Center Name: GDI Upgrade Center
Description: Can be upgraded for additional technology. Description: Can be upgraded for additional technology.
Selectable: Selectable:
Bounds: 115,104,0,-24 Bounds: 115,72,0,-12
Buildable: Buildable:
BuildPaletteOrder: 100 BuildPaletteOrder: 100
Prerequisites: proc, gatech Prerequisites: proc, gatech
@@ -373,3 +387,6 @@ GAPLUG:
UpgradeMinEnabledLevel: 1 UpgradeMinEnabledLevel: 1
Sequence: idle-ioncannonb Sequence: idle-ioncannonb
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 115,104,0,-24

View File

@@ -36,7 +36,7 @@ GACTWR:
Prerequisites: gapile, ~structures.gdi Prerequisites: gapile, ~structures.gdi
Building: Building:
Selectable: Selectable:
Bounds: 48, 48, 0, -12 Bounds: 48, 36, 0, -6
DisabledOverlay: DisabledOverlay:
-GivesBuildableArea: -GivesBuildableArea:
Health: Health:
@@ -128,6 +128,8 @@ GACTWR:
tower.rocket: tower, tower.rocket tower.rocket: tower, tower.rocket
tower.sam: tower, tower.sam tower.sam: tower, tower.sam
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 48, 48, 0, -12
GAVULC: GAVULC:
Inherits: ^BuildingPlug Inherits: ^BuildingPlug

View File

@@ -115,6 +115,8 @@ SMECH:
MoveSequence: run MoveSequence: run
Selectable: Selectable:
Bounds: 20, 32, 0, -8 Bounds: 20, 32, 0, -8
SelectionDecorations:
VisualBounds: 20, 32, 0, -8
MMCH: MMCH:
Inherits: ^Tank Inherits: ^Tank
@@ -154,6 +156,8 @@ MMCH:
AutoTarget: AutoTarget:
Selectable: Selectable:
Bounds: 30, 42, 0, -8 Bounds: 30, 42, 0, -8
SelectionDecorations:
VisualBounds: 30, 42, 0, -8
HMEC: HMEC:
Inherits: ^Tank Inherits: ^Tank

View File

@@ -56,6 +56,8 @@ CYBORG:
WithInfantryBody: WithInfantryBody:
IdleSequences: idle1,idle2 IdleSequences: idle1,idle2
WithPermanentInjury: WithPermanentInjury:
SelectionDecorations:
VisualBounds: 16,31,0,-10
CYC2: CYC2:
Inherits: ^Infantry Inherits: ^Infantry
@@ -92,6 +94,8 @@ CYC2:
WithInfantryBody: WithInfantryBody:
IdleSequences: idle1,idle2 IdleSequences: idle1,idle2
WithPermanentInjury: WithPermanentInjury:
SelectionDecorations:
VisualBounds: 16,32,-1,-12
MHIJACK: MHIJACK:
Inherits: ^Infantry Inherits: ^Infantry

View File

@@ -15,7 +15,7 @@ NAPOWR:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
Selectable: Selectable:
Bounds: 88, 80, 2, -12 Bounds: 88, 48, 2, -6
Health: Health:
HP: 750 HP: 750
Armor: Armor:
@@ -32,6 +32,8 @@ NAPOWR:
TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
ScalePowerWithHealth: ScalePowerWithHealth:
DisabledOverlay: DisabledOverlay:
SelectionDecorations:
VisualBounds: 88, 80, 2, -12
NAAPWR: NAAPWR:
Inherits: ^Building Inherits: ^Building
@@ -50,7 +52,7 @@ NAAPWR:
Footprint: xxx xxx Footprint: xxx xxx
Dimensions: 2,3 Dimensions: 2,3
Selectable: Selectable:
Bounds: 100, 74, 0, -12 Bounds: 100, 54, 0, -4
Health: Health:
HP: 900 HP: 900
Armor: Armor:
@@ -67,6 +69,8 @@ NAAPWR:
TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate TargetTypes: Ground, C4, DetonateAttack, SpyInfiltrate
ScalePowerWithHealth: ScalePowerWithHealth:
DisabledOverlay: DisabledOverlay:
SelectionDecorations:
VisualBounds: 100, 74, 0, -12
NAHAND: NAHAND:
Inherits: ^Building Inherits: ^Building
@@ -85,7 +89,7 @@ NAHAND:
Footprint: xxx xxx Footprint: xxx xxx
Dimensions: 3,2 Dimensions: 3,2
Selectable: Selectable:
Bounds: 116, 78, 3, -8 Bounds: 116, 60, 3, -6
Health: Health:
HP: 800 HP: 800
Armor: Armor:
@@ -108,6 +112,8 @@ NAHAND:
Power: Power:
Amount: -20 Amount: -20
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 116, 78, 3, -8
NAWEAP: NAWEAP:
Inherits: ^Building Inherits: ^Building
@@ -126,7 +132,7 @@ NAWEAP:
Footprint: xxx= xxx= xxx= Footprint: xxx= xxx= xxx=
Dimensions: 4,3 Dimensions: 4,3
Selectable: Selectable:
Bounds: 149, 116, -3, -20 Bounds: 149, 80, -3, -10
Health: Health:
HP: 1000 HP: 1000
RevealsShroud: RevealsShroud:
@@ -151,6 +157,8 @@ NAWEAP:
Power: Power:
Amount: -30 Amount: -30
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 149, 116, -3, -20
NAHPAD: NAHPAD:
Inherits: ^Building Inherits: ^Building
@@ -189,8 +197,10 @@ NAHPAD:
Power: Power:
Amount: -10 Amount: -10
Selectable: Selectable:
Bounds: 78, 54, 0, -8 Bounds: 78, 48, 0, -6
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 78, 54, 0, -8
NARADR: NARADR:
Inherits: ^Building Inherits: ^Building
@@ -209,7 +219,7 @@ NARADR:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
Selectable: Selectable:
Bounds: 96, 82, 0, -17 Bounds: 96, 48, 0, -6
Health: Health:
HP: 800 HP: 800
Armor: Armor:
@@ -232,6 +242,8 @@ NARADR:
Power: Power:
Amount: -50 Amount: -50
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 96, 72, 0, -12
NATECH: NATECH:
Inherits: ^Building Inherits: ^Building
@@ -250,7 +262,7 @@ NATECH:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
Selectable: Selectable:
Bounds: 86, 58, 0, -4 Bounds: 86, 48, 0, -4
Health: Health:
HP: 500 HP: 500
Armor: Armor:
@@ -262,6 +274,8 @@ NATECH:
Power: Power:
Amount: -150 Amount: -150
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 86, 58, 0, -4
NASTLH: NASTLH:
Inherits: ^Building Inherits: ^Building
@@ -301,4 +315,7 @@ NASTLH:
DisableSound: cloak5.aud DisableSound: cloak5.aud
AffectsParent: true AffectsParent: true
Selectable: Selectable:
Bounds: 106, 60, 8, -15 Bounds: 106, 48, 8, -6
SelectionDecorations:
VisualBounds: 106, 60, 8, -15

View File

@@ -36,7 +36,7 @@ NALASR:
BuildPaletteOrder: 50 BuildPaletteOrder: 50
Building: Building:
Selectable: Selectable:
Bounds: 40, 36, -8, -8 Bounds: 40, 30, -8, -6
RequiresPower: RequiresPower:
DisabledOverlay: DisabledOverlay:
-GivesBuildableArea: -GivesBuildableArea:
@@ -62,6 +62,8 @@ NALASR:
AutoTarget: AutoTarget:
Power: Power:
Amount: -40 Amount: -40
SelectionDecorations:
VisualBounds: 40, 36, -8, -8
NAOBEL: NAOBEL:
Inherits: ^Building Inherits: ^Building
@@ -78,7 +80,7 @@ NAOBEL:
Footprint: xx xx Footprint: xx xx
Dimensions: 2,2 Dimensions: 2,2
Selectable: Selectable:
Bounds: 88, 74, 0, -14 Bounds: 88, 42, 0, -6
RequiresPower: RequiresPower:
DisabledOverlay: DisabledOverlay:
-GivesBuildableArea: -GivesBuildableArea:
@@ -108,6 +110,8 @@ NAOBEL:
Sequence: idle-lights Sequence: idle-lights
Power: Power:
Amount: -150 Amount: -150
SelectionDecorations:
VisualBounds: 88, 72, 0, -12
NASAM: NASAM:
Inherits: ^Building Inherits: ^Building
@@ -122,7 +126,7 @@ NASAM:
BuildPaletteOrder: 60 BuildPaletteOrder: 60
Building: Building:
Selectable: Selectable:
Bounds: 40, 36, -3, -8 Bounds: 40, 30, -3, -8
RequiresPower: RequiresPower:
DisabledOverlay: DisabledOverlay:
-GivesBuildableArea: -GivesBuildableArea:
@@ -150,6 +154,8 @@ NASAM:
LocalOffset: 512,0,512 LocalOffset: 512,0,512
Power: Power:
Amount: -30 Amount: -30
SelectionDecorations:
VisualBounds: 40, 36, -3, -8
GATICK: GATICK:
Inherits: ^Building Inherits: ^Building
@@ -300,3 +306,6 @@ NAMISL:
DisplayRadarPing: True DisplayRadarPing: True
BeaconPoster: BeaconPoster:
CameraActor: camera CameraActor: camera
SelectionDecorations:
VisualBounds: 75,48

View File

@@ -42,13 +42,15 @@ GACNST:
Power: Power:
Amount: 0 Amount: 0
Selectable: Selectable:
Bounds: 144, 80, 0, -12 Bounds: 144, 60, 0, -6
ProvidesPrerequisite@gdi: ProvidesPrerequisite@gdi:
Race: gdi Race: gdi
Prerequisite: structures.gdi Prerequisite: structures.gdi
ProvidesPrerequisite@nod: ProvidesPrerequisite@nod:
Race: nod Race: nod
Prerequisite: structures.nod Prerequisite: structures.nod
SelectionDecorations:
VisualBounds: 144, 80, 0, -12
PROC: PROC:
Inherits: ^Building Inherits: ^Building
@@ -65,7 +67,7 @@ PROC:
Footprint: xxx= xx== xxx= Footprint: xxx= xx== xxx=
Dimensions: 4,3 Dimensions: 4,3
Selectable: Selectable:
Bounds: 134, 122, 0, -18 Bounds: 134, 96, 0, -12
Health: Health:
HP: 900 HP: 900
RevealsShroud: RevealsShroud:
@@ -94,6 +96,8 @@ PROC:
Power: Power:
Amount: -30 Amount: -30
ProvidesPrerequisite@buildingname: ProvidesPrerequisite@buildingname:
SelectionDecorations:
VisualBounds: 134, 122, 0, -18
GASILO: GASILO:
Inherits: ^Building Inherits: ^Building
@@ -129,6 +133,8 @@ GASILO:
Capacity: 1500 Capacity: 1500
Power: Power:
Amount: -10 Amount: -10
SelectionDecorations:
VisualBounds: 80, 48, -5, 0
ANYPOWER: ANYPOWER:
Tooltip: Tooltip:

View File

@@ -62,3 +62,6 @@ NAPULS:
Sequence: turret Sequence: turret
Power: Power:
Amount: -150 Amount: -150
SelectionDecorations:
VisualBounds: 78, 54, 0, -12

View File

@@ -33,6 +33,8 @@ MCV:
RenderSprites: RenderSprites:
RenderVoxels: RenderVoxels:
WithVoxelBody: WithVoxelBody:
SelectionDecorations:
VisualBounds: 42,42
HARV: HARV:
Inherits: ^Vehicle Inherits: ^Vehicle
@@ -84,6 +86,8 @@ HARV:
WithHarvestAnimation: WithHarvestAnimation:
Offset: 384,0,0 Offset: 384,0,0
Palette: effect Palette: effect
SelectionDecorations:
VisualBounds: 36,36
LPST: LPST:
Inherits: ^Vehicle Inherits: ^Vehicle