Merge pull request #5410 from RoosterDragon/IDisposable

Disposable fixup
This commit is contained in:
Paul Chote
2014-06-11 10:55:44 +12:00
37 changed files with 248 additions and 260 deletions

View File

@@ -40,31 +40,34 @@ namespace OpenRA.Graphics
public Sheet(string filename)
{
var bitmap = (Bitmap)Image.FromStream(GlobalFileSystem.Open(filename));
Size = bitmap.Size;
data = new byte[4*Size.Width*Size.Height];
var b = bitmap.LockBits(bitmap.Bounds(),
ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
unsafe
using (var stream = GlobalFileSystem.Open(filename))
using (var bitmap = (Bitmap)Image.FromStream(stream))
{
int* c = (int*)b.Scan0;
Size = bitmap.Size;
for (var x = 0; x < Size.Width; x++)
for (var y = 0; y < Size.Height; y++)
data = new byte[4 * Size.Width * Size.Height];
var b = bitmap.LockBits(bitmap.Bounds(),
ImageLockMode.ReadOnly, PixelFormat.Format32bppArgb);
unsafe
{
var i = 4*Size.Width*y + 4*x;
int* c = (int*)b.Scan0;
// Convert argb to bgra
var argb = *(c + (y * b.Stride >> 2) + x);
data[i++] = (byte)(argb >> 0);
data[i++] = (byte)(argb >> 8);
data[i++] = (byte)(argb >> 16);
data[i++] = (byte)(argb >> 24);
for (var x = 0; x < Size.Width; x++)
for (var y = 0; y < Size.Height; y++)
{
var i = 4 * Size.Width * y + 4 * x;
// Convert argb to bgra
var argb = *(c + (y * b.Stride >> 2) + x);
data[i++] = (byte)(argb >> 0);
data[i++] = (byte)(argb >> 8);
data[i++] = (byte)(argb >> 16);
data[i++] = (byte)(argb >> 24);
}
}
bitmap.UnlockBits(b);
}
bitmap.UnlockBits(b);
}
public ITexture Texture

View File

@@ -108,27 +108,29 @@ namespace OpenRA.Graphics
Offset = { X = face.Glyph.BitmapLeft, Y = -face.Glyph.BitmapTop }
};
unsafe
{
var p = (byte*)face.Glyph.Bitmap.Buffer;
var dest = s.sheet.Data;
var destStride = s.sheet.Size.Width * 4;
for (var j = 0; j < s.size.Y; j++)
// A new bitmap is generated each time this property is accessed, so we do need to dispose it.
using (var bitmap = face.Glyph.Bitmap)
unsafe
{
for (var i = 0; i < s.size.X; i++)
if (p[i] != 0)
{
var q = destStride * (j + s.bounds.Top) + 4 * (i + s.bounds.Left);
dest[q] = c.Second.B;
dest[q + 1] = c.Second.G;
dest[q + 2] = c.Second.R;
dest[q + 3] = p[i];
}
var p = (byte*)bitmap.Buffer;
var dest = s.sheet.Data;
var destStride = s.sheet.Size.Width * 4;
p += face.Glyph.Bitmap.Pitch;
for (var j = 0; j < s.size.Y; j++)
{
for (var i = 0; i < s.size.X; i++)
if (p[i] != 0)
{
var q = destStride * (j + s.bounds.Top) + 4 * (i + s.bounds.Left);
dest[q] = c.Second.B;
dest[q + 1] = c.Second.G;
dest[q + 2] = c.Second.R;
dest[q + 3] = p[i];
}
p += bitmap.Pitch;
}
}
}
s.sheet.CommitData();
return g;

View File

@@ -33,10 +33,10 @@ namespace OpenRA.Graphics
Sprite[] CacheSpriteFrames(string filename)
{
var stream = GlobalFileSystem.OpenWithExts(filename, exts);
return SpriteSource.LoadSpriteSource(stream, filename).Frames
.Select(a => SheetBuilder.Add(a))
.ToArray();
using (var stream = GlobalFileSystem.OpenWithExts(filename, exts))
return SpriteSource.LoadSpriteSource(stream, filename).Frames
.Select(a => SheetBuilder.Add(a))
.ToArray();
}
public Sprite[] LoadAllSprites(string filename) { return sprites[filename]; }

View File

@@ -210,8 +210,12 @@ namespace OpenRA.Graphics
Voxel LoadFile(Pair<string,string> files)
{
var vxl = new VxlReader(GlobalFileSystem.OpenWithExts(files.First, ".vxl"));
var hva = new HvaReader(GlobalFileSystem.OpenWithExts(files.Second, ".hva"));
VxlReader vxl;
HvaReader hva;
using (var s = GlobalFileSystem.OpenWithExts(files.First, ".vxl"))
vxl = new VxlReader(s);
using (var s = GlobalFileSystem.OpenWithExts(files.Second, ".hva"))
hva = new HvaReader(s);
return new Voxel(this, vxl, hva);
}