Fix reservable crashing when unreserving and attack moving
This commit is contained in:
committed by
Matthias Mailänder
parent
2c62f747d9
commit
e3929d7ded
@@ -84,9 +84,11 @@ namespace OpenRA.Mods.Common.Traits
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{
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{
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if (reservedForAircraft.GetActorBelow() == self)
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if (reservedForAircraft.GetActorBelow() == self)
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{
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{
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// HACK: Cache this in a local var, such that the inner activity of AttackMoveActivity can access the trait easily after reservedForAircraft was nulled
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var aircraft = reservedForAircraft;
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if (rallyPoint != null && rallyPoint.Path.Count > 0)
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if (rallyPoint != null && rallyPoint.Path.Count > 0)
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foreach (var cell in rallyPoint.Path)
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foreach (var cell in rallyPoint.Path)
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reservedFor.QueueActivity(new AttackMoveActivity(reservedFor, () => reservedForAircraft.MoveTo(cell, 1, targetLineColor: Color.OrangeRed)));
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reservedFor.QueueActivity(new AttackMoveActivity(reservedFor, () => aircraft.MoveTo(cell, 1, targetLineColor: Color.OrangeRed)));
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else
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else
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reservedFor.QueueActivity(new TakeOff(reservedFor));
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reservedFor.QueueActivity(new TakeOff(reservedFor));
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}
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}
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