Add mod project this time; Fix trees
This commit is contained in:
@@ -7,7 +7,7 @@ namespace OpenRa.Traits
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public abstract class RenderSimpleInfo : ITraitInfo
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public abstract class RenderSimpleInfo : ITraitInfo
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{
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{
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public readonly string Image = null;
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public readonly string Image = null;
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public readonly string Palette = null;
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public abstract object Create(Actor self);
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public abstract object Create(Actor self);
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}
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}
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@@ -28,9 +28,10 @@ namespace OpenRa.Traits
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public virtual IEnumerable<Renderable> Render( Actor self )
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public virtual IEnumerable<Renderable> Render( Actor self )
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{
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{
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var palette = self.Info.Traits.Get<RenderSimpleInfo>().Palette;
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foreach( var a in anims.Values )
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foreach( var a in anims.Values )
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if( a.DisableFunc == null || !a.DisableFunc() )
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if( a.DisableFunc == null || !a.DisableFunc() )
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yield return a.Image( self );
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yield return ( palette == null ) ? a.Image( self ) : a.Image( self ).WithPalette(palette);
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}
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}
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public virtual void Tick(Actor self)
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public virtual void Tick(Actor self)
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78
OpenRa.Mods.Cnc/OpenRa.Mods.Cnc.csproj
Normal file
78
OpenRa.Mods.Cnc/OpenRa.Mods.Cnc.csproj
Normal file
@@ -0,0 +1,78 @@
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<?xml version="1.0" encoding="utf-8"?>
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<Project ToolsVersion="3.5" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.30729</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{2881135D-4D62-493E-8F83-5EEE92CCC6BE}</ProjectGuid>
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<OutputType>Library</OutputType>
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<AppDesignerFolder>Properties</AppDesignerFolder>
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<RootNamespace>OpenRa.Mods.Cnc</RootNamespace>
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<AssemblyName>OpenRa.Mods.Cnc</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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<FileAlignment>512</FileAlignment>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug\</OutputPath>
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<DefineConstants>DEBUG;TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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<Reference Include="System.Core">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Xml.Linq">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data.DataSetExtensions">
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<RequiredTargetFramework>3.5</RequiredTargetFramework>
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</Reference>
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<Reference Include="System.Data" />
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<Reference Include="System.Xml" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="ProductionAirdrop.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="TiberiumRefinery.cs" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\OpenRa.FileFormats\OpenRa.FileFormats.csproj">
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<Project>{BDAEAB25-991E-46A7-AF1E-4F0E03358DAA}</Project>
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<Name>OpenRa.FileFormats</Name>
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</ProjectReference>
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<ProjectReference Include="..\OpenRa.Game\OpenRa.Game.csproj">
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<Project>{0DFB103F-2962-400F-8C6D-E2C28CCBA633}</Project>
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<Name>OpenRa.Game</Name>
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</ProjectReference>
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<ProjectReference Include="..\OpenRa.Mods.RA\OpenRa.Mods.RA.csproj">
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<Project>{4A8A43B5-A9EF-4ED0-99DD-4BAB10A0DB6E}</Project>
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<Name>OpenRa.Mods.RA</Name>
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</ProjectReference>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
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Other similar extension points exist, see Microsoft.Common.targets.
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<Target Name="BeforeBuild">
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</Target>
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<Target Name="AfterBuild">
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</Target>
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-->
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<PropertyGroup>
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<PostBuildEvent>mkdir "$(SolutionDir)mods/cnc/"
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copy "$(TargetPath)" "$(SolutionDir)mods/cnc/"</PostBuildEvent>
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</PropertyGroup>
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</Project>
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64
OpenRa.Mods.Cnc/ProductionAirdrop.cs
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64
OpenRa.Mods.Cnc/ProductionAirdrop.cs
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@@ -0,0 +1,64 @@
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using System.Collections.Generic;
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using System.Linq;
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using OpenRa.GameRules;
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using OpenRa.Traits.Activities;
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using OpenRa.Traits;
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using OpenRa.Mods.RA;
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namespace OpenRa.Mods.Cnc
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{
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public class ProductionAirdropInfo : ProductionInfo
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{
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public override object Create(Actor self) { return new ProductionAirdrop(self); }
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}
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class ProductionAirdrop : Production
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{
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public ProductionAirdrop(Actor self) : base(self) { }
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public override bool Produce( Actor self, ActorInfo producee )
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{
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var location = CreationLocation(self, producee);
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var owner = self.Owner;
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// Start at the edge of the map, to the right of the airfield
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var startPos = new int2(owner.World.Map.XOffset + owner.World.Map.Width, self.Location.Y);
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var endPos = new int2(owner.World.Map.XOffset, self.Location.Y);
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var unloadOffset = new int2(1,1);
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var exitOffset = new int2(3,1);
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var rp = self.traits.GetOrDefault<RallyPoint>();
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owner.World.AddFrameEndTask(w =>
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{
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var a = w.CreateActor("C17", startPos, owner);
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var cargo = a.traits.Get<Cargo>();
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var newUnit = new Actor(self.World, producee.Name, new int2(0, 0), self.Owner);
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cargo.Load(a, newUnit);
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a.CancelActivity();
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a.QueueActivity(new Land(self.CenterLocation));
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a.QueueActivity(new CallFunc(() =>
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{
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var actor = cargo.Unload(self);
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self.World.AddFrameEndTask(ww =>
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{
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ww.Add(actor);
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actor.traits.Get<Mobile>().TeleportTo(actor, self.Location + unloadOffset);
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newUnit.traits.Get<Unit>().Facing = 192;
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actor.CancelActivity();
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actor.QueueActivity(new Move(self.Location + exitOffset, self));
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actor.QueueActivity(new Move(rp.rallyPoint, 0));
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foreach (var t in self.traits.WithInterface<INotifyProduction>())
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t.UnitProduced(self, actor);
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});
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}));
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a.QueueActivity(new Fly(endPos));
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a.QueueActivity(new RemoveSelf());
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});
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return true;
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}
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}
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}
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36
OpenRa.Mods.Cnc/Properties/AssemblyInfo.cs
Normal file
36
OpenRa.Mods.Cnc/Properties/AssemblyInfo.cs
Normal file
@@ -0,0 +1,36 @@
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("OpenRa.Mods.Cnc")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("OpenRa.Mods.Cnc")]
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[assembly: AssemblyCopyright("Copyright © 2010")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this project is exposed to COM
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[assembly: Guid("3b31edcf-34e4-4a58-8130-88b15b046d10")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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// You can specify all the values or you can default the Build and Revision Numbers
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// by using the '*' as shown below:
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// [assembly: AssemblyVersion("1.0.*")]
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[assembly: AssemblyVersion("1.0.0.0")]
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[assembly: AssemblyFileVersion("1.0.0.0")]
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43
OpenRa.Mods.Cnc/TiberiumRefinery.cs
Normal file
43
OpenRa.Mods.Cnc/TiberiumRefinery.cs
Normal file
@@ -0,0 +1,43 @@
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using OpenRa.Traits;
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using OpenRa.Traits.Activities;
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namespace OpenRa.Mods.Cnc
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{
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class TiberiumRefineryInfo : ITraitInfo
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{
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public object Create(Actor self) { return new TiberiumRefinery(self); }
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}
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class TiberiumRefinery : IAcceptOre
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{
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Actor self;
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public TiberiumRefinery(Actor self)
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{
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this.self = self;
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self.World.AddFrameEndTask(
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w =>
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{ /* create the free harvester! */
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var harvester = w.CreateActor("harv", self.Location + new int2(0, 2), self.Owner);
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var unit = harvester.traits.Get<Unit>();
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var mobile = harvester.traits.Get<Mobile>();
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unit.Facing = 64;
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harvester.QueueActivity(new Harvest());
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});
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}
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public int2 DeliverOffset { get { return new int2(0, 2); } }
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public void OnDock(Actor harv, DeliverOre dockOrder)
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{
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// Todo: need to be careful about cancellation and multiple harvs
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var unit = harv.traits.Get<Unit>();
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harv.QueueActivity(new Move(self.Location + new int2(1,1), self));
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harv.QueueActivity(new Turn(96));
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harv.QueueActivity( new CallFunc( () =>
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self.traits.Get<RenderBuilding>().PlayCustomAnimThen(self, "active", () => {
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harv.traits.Get<Harvester>().Deliver(harv, self);
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harv.QueueActivity(new Move(self.Location + DeliverOffset, self));
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harv.QueueActivity(new Harvest());
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})));
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}
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}
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}
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54
mods/cnc/defaults.yaml
Normal file
54
mods/cnc/defaults.yaml
Normal file
@@ -0,0 +1,54 @@
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^Vehicle:
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Category: Vehicle
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Unit:
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ROT: 5
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Mobile:
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MovementType: Wheel
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Selectable:
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Voice: VehicleVoice
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Repairable:
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Chronoshiftable:
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Passenger:
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IronCurtainable:
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^Infantry:
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Category: Infantry
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Unit:
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Armor: none
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Sight: 4
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Mobile:
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MovementType: Foot
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Selectable:
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RenderInfantry:
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SquishByTank:
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AutoTarget:
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Passenger:
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|
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|
^Ship:
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Category: Ship
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|
Unit:
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Mobile:
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|
MovementType: Float
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|
Selectable:
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|
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|
^Plane:
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|
Category: Plane
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|
Unit:
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|
Selectable:
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|
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|
^Building:
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|
Category: Building
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|
Selectable:
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|
Priority: 3
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|
Building:
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|
Dimensions: 1,1
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|
Footprint: x
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|
RenderBuilding:
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|
|
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|
^Tree:
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|
Category: Building
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|
RenderBuilding:
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|
Palette: terrain
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|
Building:
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||||||
|
Footprint: __ x_
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||||||
|
Dimensions: 2,2
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@@ -31,7 +31,7 @@ LegacyRules:
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mods/cnc/weapons.ini: Weapons are still in the old format
|
mods/cnc/weapons.ini: Weapons are still in the old format
|
||||||
mods/cnc/voices.ini: Voices are still in the old format
|
mods/cnc/voices.ini: Voices are still in the old format
|
||||||
Rules:
|
Rules:
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mods/ra/defaults.yaml: Basic stuff
|
mods/cnc/defaults.yaml: Basic stuff
|
||||||
mods/cnc/system.yaml: Player and world actors
|
mods/cnc/system.yaml: Player and world actors
|
||||||
mods/cnc/structures.yaml:
|
mods/cnc/structures.yaml:
|
||||||
mods/cnc/infantry.yaml:
|
mods/cnc/infantry.yaml:
|
||||||
|
|||||||
@@ -1,140 +1,87 @@
|
|||||||
|
|
||||||
T01:
|
T01:
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||||||
Inherits: ^Building
|
Inherits: ^Tree
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||||||
Building:
|
|
||||||
Footprint: __ x_
|
|
||||||
Dimensions: 2,2
|
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T02:
|
T02:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
|
||||||
Footprint: __ x_
|
|
||||||
Dimensions: 2,2
|
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T03:
|
T03:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
|
||||||
Footprint: __ x_
|
|
||||||
Dimensions: 2,2
|
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T05:
|
T05:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
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||||||
Building:
|
|
||||||
Footprint: __ x_
|
|
||||||
Dimensions: 2,2
|
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T06:
|
T06:
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||||||
Inherits: ^Building
|
Inherits: ^Tree
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||||||
Building:
|
|
||||||
Footprint: __ x_
|
|
||||||
Dimensions: 2,2
|
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T07:
|
T07:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
|
||||||
Footprint: __ x_
|
|
||||||
Dimensions: 2,2
|
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T08:
|
T08:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
Footprint: x_
|
Footprint: x_
|
||||||
Dimensions: 2,1
|
Dimensions: 2,1
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T10:
|
T10:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
Footprint: __ xx
|
Footprint: __ xx
|
||||||
Dimensions: 2,2
|
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T11:
|
T11:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
Footprint: __ xx
|
Footprint: __ xx
|
||||||
Dimensions: 2,2
|
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T12:
|
T12:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
|
||||||
Footprint: __ x_
|
|
||||||
Dimensions: 2,2
|
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T13:
|
T13:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
|
||||||
Footprint: __ x_
|
|
||||||
Dimensions: 2,2
|
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T14:
|
T14:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
Footprint: ___ xx_
|
Footprint: ___ xx_
|
||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T15:
|
T15:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
Footprint: ___ xx_
|
Footprint: ___ xx_
|
||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T16:
|
T16:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
|
||||||
Footprint: __ x_
|
|
||||||
Dimensions: 2,2
|
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
T17:
|
T17:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
|
||||||
Footprint: __ x_
|
|
||||||
Dimensions: 2,2
|
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
TC01:
|
TC01:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
Footprint: ___ xx_
|
Footprint: ___ xx_
|
||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
TC02:
|
TC02:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
Footprint: _x_ xx_
|
Footprint: _x_ xx_
|
||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
TC03:
|
TC03:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
Footprint: xx_ xx_
|
Footprint: xx_ xx_
|
||||||
Dimensions: 3,2
|
Dimensions: 3,2
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
TC04:
|
TC04:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
Footprint: ____ xxx_ x___
|
Footprint: ____ xxx_ x___
|
||||||
Dimensions: 4,3
|
Dimensions: 4,3
|
||||||
-Selectable:
|
|
||||||
|
|
||||||
TC05:
|
TC05:
|
||||||
Inherits: ^Building
|
Inherits: ^Tree
|
||||||
Building:
|
Building:
|
||||||
Footprint: __x_ xxx_ _xx_
|
Footprint: __x_ xxx_ _xx_
|
||||||
Dimensions: 4,3
|
Dimensions: 4,3
|
||||||
-Selectable:
|
|
||||||
|
|||||||
Reference in New Issue
Block a user