diff --git a/mods/ra/rules/defaults.yaml b/mods/ra/rules/defaults.yaml index 885588b066..233b7a6b36 100644 --- a/mods/ra/rules/defaults.yaml +++ b/mods/ra/rules/defaults.yaml @@ -163,7 +163,7 @@ AutoTargetPriority@DEFAULT: RequiresCondition: !stance-attackanything ValidTargets: Infantry, Vehicle, Tank, Water, Underwater, Defense - InvalidTargets: NoAutoTarget + InvalidTargets: NoAutoTarget, WaterStructure AutoTargetPriority@ATTACKANYTHING: RequiresCondition: stance-attackanything ValidTargets: Infantry, Vehicle, Tank, Water, Underwater, Structure, Defense @@ -190,7 +190,7 @@ AutoTargetPriority@DEFAULT: RequiresCondition: !stance-attackanything ValidTargets: Infantry, Vehicle, Tank, Water, Underwater, Air, Defense - InvalidTargets: NoAutoTarget + InvalidTargets: NoAutoTarget, WaterStructure AutoTargetPriority@ATTACKANYTHING: RequiresCondition: stance-attackanything ValidTargets: Infantry, Vehicle, Tank, Water, Underwater, Air, Structure, Defense diff --git a/mods/ra/rules/structures.yaml b/mods/ra/rules/structures.yaml index 436f52cc07..e6f4501edf 100644 --- a/mods/ra/rules/structures.yaml +++ b/mods/ra/rules/structures.yaml @@ -126,7 +126,7 @@ SPEN: Prerequisites: anypower, ~structures.soviet, ~techlevel.low Description: Produces and repairs\nsubmarines and transports. Targetable: - TargetTypes: Ground, Water, Structure, C4, DetonateAttack, SpyInfiltrate + TargetTypes: Ground, Water, Structure, WaterStructure, C4, DetonateAttack, SpyInfiltrate Building: Footprint: XXX xxx XXX Dimensions: 3,3 @@ -228,7 +228,7 @@ SYRD: Tooltip: Name: Naval Yard Targetable: - TargetTypes: Ground, Water, Structure, C4, DetonateAttack, SpyInfiltrate + TargetTypes: Ground, Water, Structure, WaterStructure, C4, DetonateAttack, SpyInfiltrate Building: Footprint: XXX xxx XXX Dimensions: 3,3