Replace * 25 in internal tick defaults with actual total
While the idea behind it is understandable, this was inconsistent with the bulk of other defaults.
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@@ -22,7 +22,7 @@ namespace OpenRA.Mods.Common.Traits
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public readonly int PanicChance = 100;
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[Desc("How long (in ticks) the actor should panic for.")]
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public readonly int PanicLength = 25 * 10;
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public readonly int PanicLength = 250;
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[Desc("Panic movement speed as a percentage of the normal speed.")]
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public readonly int PanicSpeedModifier = 200;
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