support powers data
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19
OpenRa.Game/GameRules/SupportPowerInfo.cs
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19
OpenRa.Game/GameRules/SupportPowerInfo.cs
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace OpenRa.Game.GameRules
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{
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public class SupportPowerInfo
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{
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public readonly bool Powered = true;
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public readonly bool OneShot = false;
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public readonly int ChargeTime = 0;
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public readonly string Image;
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public readonly string Description = "";
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public readonly string LongDesc = "";
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public readonly string[] Prerequisite = { };
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public readonly int TechLevel = -1;
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}
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}
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