From e4bb788fb928e9e8409f62b689978fc1fa22d9ec Mon Sep 17 00:00:00 2001 From: Chris Forbes Date: Sun, 21 Nov 2010 11:11:29 +1300 Subject: [PATCH] #366 only host can see AI players in a lobby -- fixed --- OpenRA.Game/Widgets/Delegates/LobbyDelegate.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/OpenRA.Game/Widgets/Delegates/LobbyDelegate.cs b/OpenRA.Game/Widgets/Delegates/LobbyDelegate.cs index 0e1b7a89cd..c90300cb08 100755 --- a/OpenRA.Game/Widgets/Delegates/LobbyDelegate.cs +++ b/OpenRA.Game/Widgets/Delegates/LobbyDelegate.cs @@ -281,7 +281,7 @@ namespace OpenRA.Widgets.Delegates { template = EmptySlotTemplate.Clone(); var name = template.GetWidget("NAME"); - name.GetText = () => s.Closed ? "Closed" : "Open"; + name.GetText = () => s.Closed ? "Closed" : (s.Bot == null) ? "Open" : "Bot: " + s.Bot; if (slot.Spectator) {