From e4c39ac05f8b8c09f7c3668473af92a8ef3037ef Mon Sep 17 00:00:00 2001 From: Paul Chote Date: Sat, 2 Jan 2010 00:13:09 -0800 Subject: [PATCH] Minelayers should have limited ammo --- units.ini | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/units.ini b/units.ini index 6d8a795165..09d63fe001 100644 --- a/units.ini +++ b/units.ini @@ -92,13 +92,13 @@ LongDesc=Deploys into another Construction Yard.\n Unarmed [MNLY.AP] Description=Minelayer (Anti-Personnel) -Traits=Unit, Mobile, RenderUnit, Minelayer, MineImmune, Repairable +Traits=Unit, Mobile, RenderUnit, Minelayer, MineImmune, Repairable, LimitedAmmo Voice=VehicleVoice LongDesc=Lays mines to destroy unwary enemy units.\n Unarmed Primary=MINP ;; temporary hack [MNLY.AT] Description=Minelayer (Anti-Tank) -Traits=Unit, Mobile, RenderUnit, Minelayer, MineImmune, Repairable +Traits=Unit, Mobile, RenderUnit, Minelayer, MineImmune, Repairable, LimitedAmmo Voice=VehicleVoice LongDesc=Lays mines to destroy unwary enemy units.\n Unarmed Primary=MINV ;; temporary hack